DiscoverKARTELLIAN CLAMOR05. Dungeon Design: "Does every toilet need a dungeon?"
05. Dungeon Design: "Does every toilet need a dungeon?"

05. Dungeon Design: "Does every toilet need a dungeon?"

Update: 2022-10-09
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Christian S, Christian P, Carl, Karl (Skullfungus) and Johan sit down for a passionate discussion about one of the central building blocks or the type of games we usually create and run; DUNGEONS. In particular, designing och writing them. As this is a pretty big topic and we couldn't cover a fraction of it, we'll probably revisit it in some form or another down the line.


We also have an e-mail address! If you have any comments, suggestions, questions, praise or vitriol; send them to kartellianclamor@proton.me and we'll try to address it in future episodes. 

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05. Dungeon Design: "Does every toilet need a dungeon?"

05. Dungeon Design: "Does every toilet need a dungeon?"

Stockholm Kartell