242: Super Mega Lucky Box | Luxor | NinJan
Update: 2025-08-25
Description
Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!
First up: We think outside the box while putting numbers inside the box in Super Mega Lucky BoxNext up: We explore the ruins of the pyramid and hope we don’t get cursed in LuxorAnd lastly: We play rock-paper-scissors using a colorful deck of cards in NinJan
Super Mega Lucky Box
Designed by: Phil Walker-HardingPublished by: Gamewright (2021)Players: 1 – 6Ages: 8 & upPlaying time: 20 minutes
Your goal in Super Mega Lucky Box is to score as many points as possible, and you’ll do that mostly by crossing off the nine numbers printed in a 3×3 grid on the cards in front of you.
Super Mega Lucky Box is a “flip-and-write” game where players compete to score the most points over four rounds. Each turn, a number card is revealed, and all players cross off that number on one of their personal Lucky Box cards. The goal is to complete rows and columns to earn powerful bonuses, trigger combos, and score points by completing cards and collecting stars and moons. The player with the highest total score at the end of four rounds wins.
Luxor
Designed by: Rüdiger DornPublished by: Queen Games (2018)Players: 2 – 4Ages: 8 & upPlaying time: 45 minutes
On the hunt for priceless treasures, groups of adventurers explore the legendary temple at Luxor. Their ultimate goal is the tomb of the pharaoh, but many treasures can be collected as they search. As they explore, the challenge unfolds: The player who manages to quickly get their team of adventurers to the tomb, while salvaging as many treasures as possible, will be the winner.
In Luxor, players are adventurers racing to the central tomb chamber of a pyramid. On your turn, you must play either the leftmost or rightmost card from your hand of five to move one of your adventurers. As your adventurers move along the winding path, you collect treasure tiles by landing on them with a certain number of your meeples. The game ends when two adventurers reach the central chamber, at which point players score points based on the treasures they’ve collected and how far their adventurers have progressed.
NinJan
Designed by: 6jizoPublished by: Helvetiq (2024)Players: 2 – 5Ages: 7 & upPlaying time: 15 – 30 minutes
Ninjas bring rocks, scissors, and paper to a fight in Ninjan to help you recruit the strongest ninjas possible.
Ninjan is a quick, rock-paper-scissors card game where players compete to recruit the best ninjas for their team over nine rounds. Each turn, players simultaneously play one card from their hand, with the highest-valued card getting to take a pile of cards from the center of the table if it beats the pile’s top card in a rock-paper-scissors duel. If you can’t win a pile, your card is added to a central pile, adding tension and opportunities for future turns. The goal is to strategically manage your hand of cards to win the most valuable cards by the end of the game.
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