DiscoverHouse of Games#54 - Nathaniel Marshall | SpaceCastle
#54 - Nathaniel Marshall | SpaceCastle

#54 - Nathaniel Marshall | SpaceCastle

Update: 2023-12-27
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Description

In this week’s episode 🎧, we talk with Nathaniel Marshall 🌟, a.k.a SpaceCastle 🏰, a video game music composer 🎵, and ask him everything from AI 🤖 to the challenges of composing music 🎼 to his work on the recent SEGA Genesis game 🕹️, IRENA: Genesis Metal Fury ⚡.


Your Hosts and Guest, and Their Games



Chapters


00:00 Episode Intro


01:01 Nathaniel Introduces Himself


05:47 Composing for the SEGA Genesis


08:47 Interpreting Game Developer Intention Into Music


11:48 How Much Inspiration Should You Take From Other Sources?


19:10 Music for Cutscenes and Trailers


23:17 Nathaniel’s Aspirations


25:31 Do You Need a Budget To Hire a Composer?


29:16 Are Some Music Genres More Expensive?


31:06 When Inspiration Strikes


36:20 At What Stage Does Music Come In?


38:44 Sound Effects


40:25 Music Software and AI Music


01:00:21 Episode Outro and Where To Find Nathaniel


Get all the links and the transcript for this episode right here: https://medium.com/@ottowretling/house-of-games-54-nathaniel-marshall-spacecastle-41c5638e40a3

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#54 - Nathaniel Marshall | SpaceCastle

#54 - Nathaniel Marshall | SpaceCastle

House Of Games