AD&D – Dargaard Keep Actual Play, Part 2
Update: 2025-09-20
Description
Join us as we continue our Advanced Dungeons & Dragons liveplay of DL16 World of Krynn adventure, Dargaard Keep with this part two! You can buy DL16 World of Krynn here: https://www.drivethrurpg.com/en/product/16936/dl16-world-of-krynn-1e?affiliate_id=50797
https://youtube.com/live/zw5Lwhzhl20
Time Stamps:
* 0:00 Intro
* 2:35 Dargaard Keep - Level Two
* 37:11 Dargaard Keep - Level One
* 1:49:02 Dargaard Keep - Level Two
* 1:50:42 Break Begins
* 1:56:55 Dargaard Keep - Level Two Continued
* 2:48:24 Dargaard Keep - Level One
* 3:30:17 Dargaard Keep - Level Two
* 3:57:45 Outro
Cast of Characters:
* Eldric Saniel | 10th Level Human Paladin of Kiri-Jolith | Gabriel/@PensiveDream
* Selma Hellcat | 8th Level Kagonesti Barbarian | Lauren/@laurenhippenstiel
* Armantaro, the Wayfarer Wizard | 8th level Irda Fighter/White Robe Wizard of High Sorcery | Robert/@emtman25
* Arwynn Wilde | 10th Level Human Ranger | Amy/@amyalys77
* Terillion Tibblington | 10th Level Human Black Robe Wizard of High Sorcery | Greg
* Fatelyn Lilyspine | 9th Level Human Cleric of Paladine | Ashley @goldmoon
Game Setup
Last Time on Dargaard Keep: After Armantaro and Selma found other adventurers willing to join in the search to reenter Dargaard Keep and stop Lord Soth from opening an Abyssal Rift with the Rod of Omniscient Wisdom, the reconvened in Prophet Siswik and Archmaster Bergg’s camp where they were gifted with a strand of hair and Geased into completing the adventure and set off to the Keep. This time the heroes went in invisible, bypassing the cemetery’s denizens and slipped right past the draconians on guard, and past the first courtyard. Once they attempted to enter the keep, they were engaged in combat with draconians. They fought their way inside and began locking doors to barricade themselves inside. They explored a war room, taking maps which covered an assault on Kalaman, and took a magical sword and suit of armor. Finally they ascended a spiral staircase to level two where they were attacked by a Sivak prison guard and his two Disenchanters, one of which drained Selma’s magical sword.
About DL16 World of Krynn
You are cordially invited to enter the dangerous world of the Dragonlance saga. The World of Krynn brings you to previously unexplored corners of Krynn with new challenges for your characters.
Explore Dargaard Keep, the vast and perilous lair of Lord Soth, and perhaps you will discover what really happened to Kitiara! Journey into the volcanic lair of a dragon to defend the city of Palanthus. Run a merry chase over hill and heath in search of a lost boy—can you find Master Lor befor...
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