DiscoverThe Pylon ShowArtosis chats with Lowko, ViBE, Beastyqt and UpATreeZelda about some RTS design differences, ”The Infinite Relic” Exploit, Balancing water units, Map design & The range of creative play styles in AoE4
Artosis chats with Lowko, ViBE, Beastyqt and UpATreeZelda about some RTS design differences, ”The Infinite Relic” Exploit, Balancing water units, Map design & The range of creative play styles in AoE4

Artosis chats with Lowko, ViBE, Beastyqt and UpATreeZelda about some RTS design differences, ”The Infinite Relic” Exploit, Balancing water units, Map design & The range of creative play styles in AoE4

Update: 2021-11-23
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00.  00:00:00  Intro

01.  00:00:02  Welcome back / Show road map

02.  00:00:23  How are you liking Age of Empires IV so far?

03.  00:04:17  Finding your fav faction in AoE IV / Discussing Civs compared to SC2 races

04.  00:10:36  Balancing water races and units

05.  00:15:37  The infinite relic exploit / Fun and cheese strats

06.  00:21:14  Discussing different win conditions / Thoughts on speed and length of games

07.  00:34:43  Economy and scale

08.  00:49:28  Map design philosophy / Range of creative play styles

09.  00:59:25  Randomly generated maps / Ability to try out different civs

10.  01:11:45  Meta Evolution

11.  01:17:53  Which skills transfer to AoE

12.  01:25:57  Counters and endgame strats / Tech trees and building layouts

13.  01:38:45  How will AoE IV affect the SC scene? / Speed of patches and updates

14.  01:49:26  Spectation Sustainability / Balance update roadmap

15.  01:54:29  Play & watch what you enjoy

16.  02:01:57  Final thoughts / Thanks for watching


- Thanks to the Pylon Show Team:

Hosts: https://twitter.com/RotterdaM08

& https://twitter.com/Artosis

Producer: https://twitter.com/CobraVe7nom7

Shownotes: https://twitter.com/Daisemiin

Timestamps: https://twitter.com/AllelujahTV

WebDev: NeosteelEnthusiast

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Artosis chats with Lowko, ViBE, Beastyqt and UpATreeZelda about some RTS design differences, ”The Infinite Relic” Exploit, Balancing water units, Map design & The range of creative play styles in AoE4

Artosis chats with Lowko, ViBE, Beastyqt and UpATreeZelda about some RTS design differences, ”The Infinite Relic” Exploit, Balancing water units, Map design & The range of creative play styles in AoE4

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