Blow Off Steam
Meghan Dornbrock and I explore the shadow-filled world of The Watch and look at how the move Blow Off Steam gives deep meaning to downtime. This move mechanically helps you reduce Weary and gain Camaraderie, two tracks that determine how strung out or connected your character is. Narratively this move helps give guidance and importance to downtime activities that might otherwise go overlooked. For the GM, we talk about how giving control of the story to the players in these moments can pay off big.
Content featured in this episode is from The Watch by Anna Kreider and Andrew Medeiros. For more information, visit peachpantspress.com
Music is by Nick Gravelyn. You can find more of his work at nickgravelyn.com
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