DiscoverSonic Days PodcastBuilding Adaptive Music Systems for Games Using FMOD and Wwise with Carl Lindegaard
Building Adaptive Music Systems for Games Using FMOD and Wwise with Carl Lindegaard

Building Adaptive Music Systems for Games Using FMOD and Wwise with Carl Lindegaard

Update: 2024-09-29
Share

Description

today’s episode dives into the world of adaptive music systems for games. Carl Lindegaard walks us through how tools like FMOD and Wwise are used to create dynamic, interactive soundtracks that respond to in-game events, enhancing the player’s experience.

Recorded live at Sonic Days 2023

Edited by Alex Jensen

https://sonicdays.com/

https://soniccollege.org/

https://www.instagram.com/sonic_college/

Comments 
loading
00:00
00:00
1.0x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

Building Adaptive Music Systems for Games Using FMOD and Wwise with Carl Lindegaard

Building Adaptive Music Systems for Games Using FMOD and Wwise with Carl Lindegaard

Sonic Days