DiscoverCritical Moves Podcast - Strategy VideogamesChris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)
Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)

Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)

Update: 2025-08-15
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What does it take to make a critically acclaimed strategy game?

Chris McElligott-Park, designer of Heart of the Machine, joins the Critical Moves team to talk through:

– How Arcen Games started

– The design thinking behind AI War

– Making strategy games without traditional narrative

– Engineering AI opponents that can out-think players

This is Part 1 of a two-part interview.

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Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)

Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)