DiscoverNerdcognitoD&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278
D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278

D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278

Update: 2025-05-27
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We know that the "six sessions" that the modern DnD gamer call a campaign seems short, so this week we ask the question of "why?"  The differences between Classic Gaming/OSR tables vs. modern absolutely impact how we can have campaigns lasting years while they can't make a week.  Then after the news, the guys break down the latest in the City State of the Invincible Overlord drama between Judge's Guild and Goodman Games.

 


 


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D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278

D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278

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