Fanboy Forecast (Show #069) Persona 5 (Video Game)
I’m back for another episode of the Fanboy Forecast. This week I talk about a highly anticipated game for me. Persona 5 met my very high expectations set by Persona 3 and 4, and is a great entry point for newcomers to the series..
Send thoughts, questions, and comments over to Bryce@otakugeneration.net
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the the being gay and the on the The The The The The The Little Book Episode sixty nine the family forecast price wine and today's topic is one that was a long time comin' persona I've it was no Gee you know is no mystery I'm a fan of persona three persona for quite a lot I'm never down to pee want to pee too but LP three MP for in very high regard some expectations are pretty high the persona five percent of five did not disappoint in persona five take the role of protagonist whose recent transfer to a new school in Tokyo even placed on probation to a previous incident involving a very powerful person watch a new school year are drawn to a weird dimension known as The velvet Room with a Mass of the room Igor granted the ability to travel to the Met averse an alternate reality creation was distorted desires in the matter is strictly bad people have palaces which is the manifestation of how they view the real world upon me a cat name or gonna discover ways to change people's hearts to stealing their ultimate treasure in the center of their palace resulting in the real world counterpart that person to confess all their crimes soon we begin in the other people who can enter the meta verse and fourteen knows the fan fees out to reform society is quite taken by the game does dish out early on in a much slower manner perhaps a bit too slow for some a five story is very strong the main cast is not quite as good as persona for respect for the better the next Lancaster P For might be asking too much more gonna the previously mentioned cat is a standout is my favorite eateries of a creeper on and remember the party I don't go into names the other party members because that will spoil someone's story but overall I found the cast very likable games is a really good job and making you really dislike the corrupt individuals that need a change of heart the first one in particular was just the scum of the earth and I was dying if I get in there and taken down so it is a well framed it starts with a heist gone bad and you're captured by the police the base got to play through a flashback as you recount your story during the interrogation you doing to get to the present time and as the story gets even crazier let's talk about the more traditional battle system first personifies the term based RPG that really encourages explain his weaknesses you cast your matching skills via persona switch these fantastical beasts and people everyone in your main parties say the protagonist has access to one persona while the main character can put tons different ones it's what made battle bot site about the game utilizes a light stealth system where you want to get the jump on enemies seen first leg advantage in battle also it aside most battles and persona fire best completed as quickly as possible to help ease the strain on skill points of progress in the palace a lot time to knock all Amy's over by hitting them with their weakness and then go for an all attacked the party which does damage and usually and the fight it's all about this and that moves real fast P five all senators the system we can just pull out a gun ceremony clip into the enemy which is pretty sad sign interesting inclusion is one the way to acquire new persona through talking with the enemies to say it's been another Chicago intensity games the series belongs to it's kind of cool to see utilized here in a persona game one percent in battle through negotiation the best way to acquiring persona is diffused to others to create a stronger one if you see the pretty complicated is not used to complex to RPG systems but this is the most clear the few systems ever presented in a persona game and won't take too long to get the hang of it the dungeon of the fire a much better realize and look compared to previous games said he'd fuss less of a plus is that each dungeon all his own little puzzle hook that varies from kind of clever too annoying I would answer if I'm with tons of houses in this game if they do not have these puzzle elements of the bar for some to Cuba is not nearly as well thought out still I do really appreciate how the palaces have a good layout to them mementos of house crib every one's cognition and his creepy dark multi level subway the floors are procedural generating your task to find the exits the next level some like Torres from persona three but just not like them that even meant to send enough find it enjoyable like P three e four percent of farms all but a balancing act on how you use your time the two major things to be juggling is Diana palaces are spending time bettering yourself in the real world and healthy relationships with a very diverse cast of characters develop the social links or confidant relationships you'll gain access to helpful abilities won the dungeon as was light again a huge burst of boats experience when you create a persona as I'm in now the common storylines are bangers the standout one for me was with this disgrace for a Diet member who is trying to run for office again and you basically become his right hand man the strangest want this relationship you develop your homeroom teacher after discover she works from Bay Terrace at Night owl e rest of your imagination but they're couple lame ones to let the journalists is looking for solution a fan of these who's really not that you stay in the foyer complete most copied on some relationships you have to boost your social status of various activities or help them out by having someone else have a change of heart by defeating the mementos luckily though I did really enjoy about all the party member common storylines and yes romance is back and they're quite a few options even to slightly older when I chose on Esther typical that probably is but I have no regrets for some five s style for days from the menus to the victory street battles to the music the game found a great middle ground between the dark persona three and the weird persona four and works really well your presses the stop as I can with a function of his which I appreciate the music is excellent as expected from the series no matter how many times I heard a track in my eight hours of play I never got sick of it always enhanced experience it was never intrusive enough I was a great intro to get you pumped for planet if I was a little bit too long the ending satisfying to find a wonderful kind out of nowhere and racked let the little sour at the end but did not deter me from finishing the game was a great RPG straight up like P three before well I don't think I need to convince you that this game is worth playing but if you're new to the serious a great starting point more about it the link one C E Z becomes a question the price tag has not met that's it for me to next time take care