DiscoverUncaring CosmosFiend Part 1 – Why are they so THIN?
Fiend Part 1 – Why are they so THIN?

Fiend Part 1 – Why are they so THIN?

Update: 2015-01-04
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Welcome to the very first episode of Uncaring Cosmos! In this episode, I interview Thomas Grip, Creative Director at Frictional Games. Grip is probably most famous for the Penumbra series of first-person horror games, as well as the critically-acclaimed Amnesia: The Dark Descent. I’ve only included some short extracts from a much longer interview, and the … Continue reading Fiend Part 1 – Why are they so THIN?
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Fiend Part 1 – Why are they so THIN?

Fiend Part 1 – Why are they so THIN?

Joe Litobarski