DiscoverThe Indie Game Development PodcastGame Designers are LYING to you: Here's How
Game Designers are LYING to you: Here's How

Game Designers are LYING to you: Here's How

Update: 2024-09-04
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Check us out on Youtube: https://www.youtube.com/@sasquatchbgames


In this episode of The Indie Game Development Podcast, we delve into the nuanced role of an indie game designer, exploring the delicate balance between challenge and reward that keeps players engaged and satisfied.


You'll uncover the fascinating secrets behind popular game mechanics, like the 'coyote time' and dynamic difficulty adjustments, designed to subtly enhance the player's experience without their awareness.


Through examples from games like Devil May Cry, Half-Life, and Pac-Man, we'll show how these hidden techniques create a fair, responsive, and emotionally resonant gameplay.


Whether it's manipulating enemy behavior or tweaking player advantages, these clever tricks might just be the key to overcoming your next design challenge.


Links Discussed in this episode:


Our 2D Platformer Controller Tutorial: https://youtu.be/zHSWG05byEc


Twitter Post:https://x.com/gaohmee/status/903510060197744640?lang=en

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Game Designers are LYING to you: Here's How

Game Designers are LYING to you: Here's How

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