Heuristics for Having a Good Time
Description
In the wake of CubeCon 2024, Andy and Anthony talk about how they approach drafting new Cube environments. They talk about their general draft strategies and heuristics they start with to get a sense of what’s going to be important in the environment just by looking at the packs being passed.
View all cards mentioned in this episode
Discussed in this episode:
- Anthony’s Big Bottle Opener
- Episode 48: Playing to Win: Evaluating New Cubes
- Episode 215: Using Little Pieces of Paper as a Supermassive Random Number Generator
- Anthony’s Fire Swamp and C/Ube Decks
- Game Objects Cube
- The Fire Swamp
- Keldan’s Simple Cube
- Streisand Effect
Timestamps
0:00 - Introduction
6:09 - Are we good at Magic?
8:56 - How do we approach drafting a completely unfamiliar list
19:29 - Should you look at the available mana fixing in a cube?
26:08 - The categories of cards to pay attention to in the draft
30:25 - How often should you end up playing your pack 1, pick 1 in Cube draft?
31:59 - The importance of recontexualizaion
40:26 - The Value of Having a Plan
48:04 - How much do you trust the Cube designer?
57:24 - Heuristics for having a good time
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You can find the hosts’ Cubes on Cube Cobra:
If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
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Musical production by DJ James Nasty.