DiscoverAchievement OrientedLoot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)
Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Update: 2017-11-17
Share

Description

The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57 ). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15 ). Lastly, they bring on 'Battlefront' writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the 'Star Wars' universe (26:45 ).


Learn more about your ad choices. Visit podcastchoices.com/adchoices

Comments 
In Channel
loading
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

The Ringer