Michael Yang Builds a Sustainable Game Design Career | Episode 368
Description
If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freegamificationcourse-web
Can embracing failures and iterative improvement lead to lasting success and innovation in game creation? This conversation sheds light on how strategic experience design can achieve educational and business objectives while maintaining an element of fun and excitement. Michael also recounts his early struggles with teamwork and humility, as well as the tension between creative fulfillment and financial stability. From his tranquil morning rituals to his meticulous planning and innovative evening sessions, Michael shares invaluable insights into maintaining productivity and creativity.
Michael Yang is a game designer with over a decade of industry experience, both in video games and board games. He’s played an instrumental role in the release of over 20 games; everything from educational video games to mobile freemium games, to most recently making a lateral shift into Card Games as the designer and developer of Greater Than Game’s hot new release, Compile. Michael dreams of making engaging content accessible to everyone and believes in the power of games to revolutionize lives and learning.
Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.
Guest Links and Info
- X/Twitter: @JustGravyLLC
- Boardgamegeek: boardgamegeek.com/user/JustGravy
Links to episode mentions:
- Proposed guest: Richard Garfield of Magic: The Gathering
- Recommended book:
- Anything Sci-Fi
- The Art of Game Design: A Book Of Lenses by Jesse Schell
- Favorite game: World of Warcraft
Lets's do stuff together!