DiscoverNice Games Club - a gamedev podcast!Nice Games Jam: "I’m Holding It for a Friend"
Nice Games Jam: "I’m Holding It for a Friend"

Nice Games Jam: "I’m Holding It for a Friend"

Update: 2025-10-02
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Description

We invite Joanna May into the clubhouse again in this supersized episode to design a game about stowing illicit goods into spacecraft as it's being built!

(Note: Minor hiccup with the audio recording in the first 2 minutes, so Lydia is off mic briefly but it fixes itself.)

Prompt
Design a puzzle game about loading passengers and/or cargo into various spacecraft (or other transport).
Game type
Tabletop game
Player count
4 or more
Rules
  • The ship is a pad of paper with outline of ship (legal pad sized)
    • The interior is blank, what you draw is the interior spaces
    • Each turn, the freighter captain draws the modules
      • False walls, freezers, to shape what you can put in there
      • They have their own secret goal
    • Each turn, the other players are smuggling things (they don’t know about what others are doing)
      • Contraband
      • Each turn they can put one thing in there or move a thing
        • Maybe you have to slide it only, you can’t pick it up after it’s been added
  • Each game has an ending determination and then also a scoring system
    • Everyone loses if ship gets caught
  • Hidden role game?
    • Freighter Captain
      • Makes the ship
    • Contraband smuggler
      • Tries to add the most of contraband as they can
    • Honest worker
      • Wants to add the most of the goal as possible
    • Inspector
      • Wants to find the smuggler
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Nice Games Jam: "I’m Holding It for a Friend"

Nice Games Jam: "I’m Holding It for a Friend"

Lydia, Stephen, and Mark