In this episode of “The Shiproom: The Podcast,” Ben and Chad revisit Brad’s chat with Ursula Soritsch-Renier, CIO at Nokia. They also answer the question “What makes a good (and also very bad) Shiproom game?” and hear about the criteria they use to select or reject game ideas. Brad and Ursula also talk about the war for talent and how IT can lead the way toward achieving the goals of a business by solving technical challenges, helping navigate complex problems, and ensuring an infrastructure is integrated, maintainable, and secure.
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