Online Cultures

Online Cultures

Update: 2021-06-09
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Are you a fan of League of Legends or a Fortnite feen? Or do you prefer to share and create content on social media? Either way, how much have you thought about your own online behaviour or the behaviour of others?

In this week's podcast, we explore online cultures and environments. Specifically, we take an in-depth look at the world of online gaming to see what it can tell us about the evolution of online behaviours and norms, and the factors that influence our interactions with others.

A few things we mentioned in this podcast:

- 12 Games That Can't Escape Their Own Aggressively Toxic Communities https://www.ranker.com/list/video-games-with-toxic-communities/melissa-brinks,
- 'Call Of Duty,' 'Dota 2' Ranked In Top Five Most-Toxic Subreddits
https://www.forbes.com/sites/hnewman/2020/03/24/call-of-duty-dota-2-ranked-in-top-five-most-toxic-subreddits/?sh=3b1696ad7a9a
- Reddit: What online gaming community is the least toxic?
https://www.reddit.com/r/AskReddit/comments/6stfcn/seriouswhat_online_gaming_community_is_the_least/
- The 8 Friendliest Gaming Communities
https://medium.com/gamerjibe/the-8-friendliest-gaming-communities-13b30b8502df
- Data on player numbers https://steamcharts.com/search/

For more information on Aleph Insights visit our website https://alephinsights.com or to get in touch about our podcast email podcast@alephinsights.com

Image: Santtu Pajukanta via Creative Commons
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Online Cultures

Online Cultures

Aleph Insights