Player Crafting
Update: 2025-08-13
Description
In this episode of Tabletop Tune Up, Mark and Ben talk about player-crafted items. Crafting is a part of many RPGs, but it's not often discussed in relation to the party's advancement or storytelling. This week we discuss a number of factors to think about when considering what kinds of items your players might craft. We consider the inputs necessary (time and materials) and how that can generate great stories, and we also talk about how to strike a balance between items that are overpowered (and unbalancing for your game) or underpowered (and hence not worth players' putting in the work). Join us for a fascinating conversation about how crafting can make your game richer and more engaging for your players' craftspeople.
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