DiscoverIntelRay Tracing, Path Tracing & Path Guiding – Finding the Light (efficiently) with Chaos and OpenPGL
Ray Tracing, Path Tracing & Path Guiding – Finding the Light (efficiently) with Chaos and OpenPGL

Ray Tracing, Path Tracing & Path Guiding – Finding the Light (efficiently) with Chaos and OpenPGL

Update: 2023-02-23
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Over the last couple of decades, the world of computer graphics has been growing at an amazing rate.  From animated movies to video games, consumers have reaped the benefits of these technological advances.  One of the latest algorithmic advances in rendering is path guiding.  Learn about path guiding and how you can take advantage of this cool technology using Chaos V-Ray and the Intel Path Guiding Library (OpenPGL)


Learn more:

Chaos V-Ray:

chaos.com


Intel Open Path Guiding Library (OpenPGL) Github

github.com/OpenPathGuidingLibrary/openpgl

Paper: A 5D Tree to Reduce the Variance of Monte Carlo Ray Tracing

Author: Eric Lafortune

researchgate.net/publication/2574746_A_5D_Tree_to_Reduce_the_Variance_of_Monte_Carlo_Ray_Tracing


Paper: Importance driven path tracing using the photon map.

Author: Henrik Jensen

graphics.stanford.edu/~henrik/papers/ewr6.html

 

Paper: Robust Fitting of Parallax-Aware Mixtures for Path Guiding

Author: Lukas Ruppert

dl.acm.org/doi/10.1145/3386569.3392421


Paper: Practical Path Guiding for Efficient Light-Transport Simulation (a.k.a. Practical Path Guiding)

Author: Thomas Müller

dl.acm.org/doi/10.1111/cgf.13227


Paper: Path Guiding in Production

Author: Jikra Vorba

cgg.mff.cuni.cz/~jirka/path-guiding-in-production/2019/index.htm


See also:

oneapi.com


Guests:

Dian Nikolov – Software Engineer @ Chaos

Sebastian Herholz – Software Engineer @ Intel

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Ray Tracing, Path Tracing & Path Guiding – Finding the Light (efficiently) with Chaos and OpenPGL

Ray Tracing, Path Tracing & Path Guiding – Finding the Light (efficiently) with Chaos and OpenPGL

Intel