DiscoverRetronautsRetronauts Episode 166: Chasm - Making a Modern Metroidvania
Retronauts Episode 166: Chasm - Making a Modern Metroidvania

Retronauts Episode 166: Chasm - Making a Modern Metroidvania

Update: 2018-08-26
Share

Description

Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.
Comments 
loading
In Channel
Download from Google Play
Download from App Store
00:00
00:00
1.0x

0.5x

1.0x

1.5x

2.0x

3.0x

Retronauts Episode 166: Chasm - Making a Modern Metroidvania

Retronauts Episode 166: Chasm - Making a Modern Metroidvania

jeremy parish and bob mackey