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Rodrigo Chips and the Brazilian "studio system"

Rodrigo Chips and the Brazilian "studio system"

Update: 2019-01-171
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Rodrigo Chips is has been making games in (and out of) Brazil since 2007 in development studios. His career is a great way to chart the changes and challenges of developing games in Brazil in the studio system and not in the hot new indie ways. From having to build engines from the ground up, doing asset work for Xbox games to creating a huge franchise like Starlit Adventures (the first Brazilian f2p game on PS4) Chips has done it all!
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Rodrigo Chips and the Brazilian "studio system"

Rodrigo Chips and the Brazilian "studio system"

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