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Super Smash Bros Melee - Flat Zone

Super Smash Bros Melee - Flat Zone

Update: 2021-04-05
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Description

Dave calls Jay to chat about one of the most influential competitive brawlers of all time, Smash Bros Melee, and it’s bizarre stage track Flat Zone.  Dave looks back on how composer Ando Hirokazu, under enormous pressure from the games director, produced an intense, action-packed soundtrack consisting of both live orchestral recordings, and synthesized orchestra patches, along with techno elements and actual Game n' Watch samples.  This episode focuses on how instrumentation can help thematically tie a soundtrack together that is otherwise composed of themes from a wide variety of existing game motifs.

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Super Smash Bros Melee - Flat Zone

Super Smash Bros Melee - Flat Zone

Dave and Jay