Super Smash Bros Melee - Flat Zone
Update: 2021-04-05
Description
Dave calls Jay to chat about one of the most influential competitive brawlers of all time, Smash Bros Melee, and it’s bizarre stage track Flat Zone. Dave looks back on how composer Ando Hirokazu, under enormous pressure from the games director, produced an intense, action-packed soundtrack consisting of both live orchestral recordings, and synthesized orchestra patches, along with techno elements and actual Game n' Watch samples. This episode focuses on how instrumentation can help thematically tie a soundtrack together that is otherwise composed of themes from a wide variety of existing game motifs.
Comments
Top Podcasts
The Best New Comedy Podcast Right Now – June 2024The Best News Podcast Right Now – June 2024The Best New Business Podcast Right Now – June 2024The Best New Sports Podcast Right Now – June 2024The Best New True Crime Podcast Right Now – June 2024The Best New Joe Rogan Experience Podcast Right Now – June 20The Best New Dan Bongino Show Podcast Right Now – June 20The Best New Mark Levin Podcast – June 2024
In Channel