DiscoverImmersive Experience Network Podcast
Immersive Experience Network Podcast
Claim Ownership

Immersive Experience Network Podcast

Author: Immersive Experience Network

Subscribed: 11Played: 132
Share

Description

Hosted by Dr Joanna Bucknall, the Immersive Experience Network Podcast connects with the extraordinary creatives, production specialists and makers who are making immersive work and shaping journeys for an ever growing audience. From making large scale experiences, finding a venue and understanding audiences - to delving into different genres and discovering the evolving world of the digital immersive landscape, we’ll be taking a deep dive into the challenges and thrills of Making Immersive. 


The Immersive Experience Network Podcast is funded by Arts Council England. 

Find us on Instagram: @immersiveexperiencenet


Visit our website: https://immersiveexperience.network/


Sign up to our mailing list: https://immersiveexperience.network/sign-up


The Immersive Experience Network is made possible by the support of our industry partners. Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.


Hosted on Acast. See acast.com/privacy for more information.

39 Episodes
Reverse
Eric Spring in 't Veld, the CEO and creative director of Mama Bazooka, is interviewed by Sarah Dodd (Co-Founder, Escape Room Industry Conference), one of the world's most renowned escape enthusiasts. In this interview, Eric will share his insights on escape room design, the journey of creating The Dome, and much more.Founded in 2013 by Eric Spring in 't Veld (CEO and Creative Director), Mama Bazooka pioneered real-life escape experiences in the Netherlands. Their 2018 creation, THE DOME, has garnered international acclaim, achieving a top ranking on Terpeca's prestigious list. This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Gijs Geers, founder of DarkPark, is a pioneering force in the escape room industry. In an inspiring presentation, he unveils the secret ingredient behind DarkPark's unforgettable experiences, revealing for the first time how an invisible layer leaves a lasting impact on players.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Take a deep dive with Jeroen van Hasselt (Co-Founder, Entered), into the trials and triumphs of producing a unique, 200-minute-long game experience such as Demise of the Gricers, that pushes the boundaries of conventional escape game design. Explore the intricacies of world-building, next-level player equipment, narrative & system design, player engagement and training your actors to deliver upon a seamless, organic real-life immersive experience.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Join Lukas Rancher (Crime Runners), Dan Wiseman (The Detective Society), Bob & Nikki Kimber (Hysteria Escape Rooms), and Andrew Preble (Escape My Room) as they explore the advantages of episodic storytelling and how each approaches it differently. The panel will discuss why they choose this format, how it fosters player engagement, and the unique challenges it presents from both creative and business perspectives. Gain valuable insights and advice for crafting your own episodic stories in immersive experiences.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Join Creative Director Ivan Carić and performer Emily Carding as they share the challenges and lessons from running a 24-hour interactive experience set in the eerie world of horror and weird fiction. Discover how they blended immersive theatre, deconstructed storytelling, puzzles, and hospitality within the atmospheric setting of a 17th-century historic house to create a truly unforgettable experience.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Adrian Hon (Game Designer and Author) is a prolific maker, writer and fan within the Immersive Entertainment space who has spent the past two years attending, assessing and discussing dozens of experiences around the world. He will be sharing key trends that are resonating well with audiences within the sector, common pitfalls and traps that he has identified across immersive strands and areas of learning and opportunities that could be adopted to offer more relevant, resonant and sustainable experiences for a spectrum of emerging to seasoned immersive experience goers. The talk also draws upon his recent interviews with founders and leaders of the biggest immersive experience organisations in the world.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Jenny McNeil takes a deep dive into how to use food as a tool for conveying narrative and engaging the imagination. From understanding the key emotions that food and communal eating extract, to discussing how truly immersive food content can sit within larger scale experiences. Finally, we'll cover how food can be monetised within a customer or branded experience.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Sami Hamid from Glitch Studios pulls back the curtain and reveals how wearable XR headsets can be implemented into live staged theatre performances, bringing virtual characters and set pieces to life alongside real actors. This talk touches upon the technical implementation of AR, how it works with your AV setup, how real actors can act alongside virtual actors, and how to achieve all this without blowing up your budget.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance. Hosted on Acast. See acast.com/privacy for more information.
Andy Barnes (Director, Entourage), Mairi Nolan (Puzzle Game Designer), Tom Lionetti-Maguire (Founder of Little Lion Entertainment), Farouk Dean (Co-Founder of NEXUS and Cellar Door) and Mark Sarfo Kantanka (Co-Founder of NEXUS and Cellar Door) in an open Q&A session, for our panelists and the audience to wrestle with the problems associated with developing your creative idea into a sustainable business. In this open discussion we're led by the audience and attempt to answer questions, offer advice and guidance and share our experiences developing live immersive work.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Join Michael Badelt from INTYA Creative as he explores turning mistakes into a success: How a small immersive scare attraction went from "Okay“ to "Oh Wow!!“Hear about the sometimes surprising learnings made through the iterations and how those were incorporated back into the show to create an experience that was not just entertaining but had a hidden meaning that was engaging audiences even after the show was over. We will also look at some of the basics behind the emotional concept of fear, its applications and why creating a rather sneaky rollercoaster across the full emotional spectrum might actually be scarier than just going "Boo!"This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Simon Brind discusses concepts of Agency and Alibi in the creation of Larp and their connections to creating meaningful experiences for participants. In this talk he explores 'Agency' - the ability of an active participant in a story to make decisions that change the story in meaningful ways (and what that means for dramaturgy), 'Alibi' '- the idea that the participant experience can be designed in such a way that they can act or behave in ways that they would not normally act and 'Bleed' - the transfer of experience from participant to character or from character to participant.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
In this talk, Megan Clifton (Head of Narrative, Boomtown Fair) will discuss her learnings in her three years holding the storyline, the challenges of managing a truly collaborative fictional world, and how the ground-up model of interactive storytelling continues to find its feet.Boomtown is the largest interactive theatre in the world, aiming to create an accessible, playable space where the audience can imagine new versions of themselves, new futures for themselves, try new realities on for size and become what they've always dreamed of becoming. Starting in 2009, Boomtown has kept a narrative throughline throughout, becoming deeper, more intricate and more multifaceted year-on-year. This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Join Ollie Jones (Co-Founder of SWAMP) and James Seager (Creative Director of Les Enfants Terribles) to learn more about their journey from entertainment providers to established brand collaborators as they share how they made a meaningful transition, what they wish they had known in the early days and the benefits, opportunities and challenges of the brand engagement and immersive entertainment worlds coming together.Both Les Enfants Terribles & SWAMP have a long legacy of delivering award-winning, innovative Immersive Entertainment experiences, leading to their signature styles and expertise being sought out by brands for experiential campaigns. This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
In this session, Jessie Fu (Senior Manager of Strategy and Partnerships) highlights what Fever have learned about how new technologies are empowering immersive experience creators. Jessi shares topline data on key components and considerations that have driven a show’s successes from conception to execution, and discusses how integrating commercial and technical strategies can reduce risk. Jessie also unpacks how the strategic use of data and demand generation can better meet audience expectations and improve commercial performance. Additionally, she provides insights into how some of their experiences have scaled globally. This session was designed to equip creative leaders with the tools to blend artistic vision with business acumen, using technology as the connecting force.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Les Seddon-Brown (CEO and producer of Rematch) takes us through the makings of this unique show and how they were able to engage a higher-than-average attendance by first time Immersive goers of all ages and members of the global majority and dive into how the show resonated with a broad and diverse cast, crew, audiences and communities alike.Rematch remagine the greatest stories in sport as live immersive events. Part immersive theatre, part festival, Rematch allows audiences to time-travel back to experience these stories as if they were there. Over 78 shows, Rumble in the Jungle Rematch gave fans in London the opportunity to travel back to Zaire 1974 to witness the Greatest boxing fight in history between Muhammad Ali and George Foreman. This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
In this session, Laura Wilkinson and Ben Fredericks talk about the development process for incorporating accessibility in their immersive show "Choosing Children" from the outset of the creative process, the lessons learned, and where accessibility in immersive can go from here.Choosing Children was a dramatic and interactive live spectacle for an intimate audience, which aimed to be fully accessible and inclusive. Audiences could request British Sign Language, Audio Description, and/or Captioning in every performance through an integrated Access System.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Joe Strickland (Digital Producer, DaDaFest), Laura Wilkinson (Producer, Ben Fredericks [Collaborations]), Thomas Florence (Artistic Director, But Why? Theatre) and Ben Fredericks (Writer and Director, Ben Fredericks [Collaborations]) discuss how the immersive sector can avoid disabling those audiences in the all too familiar ways they have been disabled by other forms of art and entertainment. This panel was a discussion between immersive creators about the broader topic of accessibility and how to make sure that creators and producers, can incorporate accessibility into events and experiences in a creative and effective way.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Join creators Katie Day, John Sear and Sudha Bhuchar as they unpack how their form-busting book was made, and the new challenges they encountered working with the printed form rather than live events. They’ll shine a light on development process structure, working with collaborators new to immersive, engaging target audiences as co-creators, and keeping to a tight budget. https://arainbowforamala.co.ukThis talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
Immersive Artist Darren Emerson shares the challenges and experiences of bringing the multi-award-winning VR experience ‘In Pursuit of Repetitive Beats’ to audiences in the UK and Internationally.This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/Watch the YouTube video: https://youtu.be/rzgCM1reeTQ Hosted on Acast. See acast.com/privacy for more information.
Led by Richard (Technical and Artistic Director) and Erica Warp (Director of Neuroscience for Brainstorms), this talk investigates music, art, science and commercial realities to create viable immersive experiences at scale. Brainstorms is an immersive experience exploring the brain’s response to music and featuring the work of Pink Floyd and Imogen Heap, debuted at Frameless in London over 4 weekends in June 2024.A hugely ambitious project for a very small team, with a breakneck schedule and very limited budget, the exhibition was executed flawlessly. But was it ‘successful’, and how are we measuring that success? This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry partners Illusion Design & Construct, Mance Communications, White Light, Deterministic, Immersif, d&b audiotechnik, Scene2, Little Lion Entertainment, Entourage, and Vista Insurance.Discover more content from IEN: https://immersiveexperience.network/articles/ Hosted on Acast. See acast.com/privacy for more information.
loading
Comments 
loading