Welcome to today’s seminar by Marios Kremantzis.In this session Marios presents current work related to two highly quantitative classes that have adopted a Chatbot as a teaching assistant. Two classes: Prescriptive Analytics” for the MSc Business Analytics programme and “Mathematics for Economists”, for the BSc Economics programmeHosted by Christina Philips and Anabela Da Silva Filipe Soares.Further reading, sources, mentions and acknowledgements.‘AI Tutor Chatbots & Student Engagement’ Evaluating the Impact of AI Chatbots on Student Support and Engagement in UK Higher EducationAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Welcome to today’s seminar by Dr Salimeh Pour Mohammad, Associate Professor and Curriculum Designer in Business Analytics at the University of Warwick Business School.In this seminar, Salimeh talks about one of the great educational challenges of our day; How to design the educational journey (curriculum, content, teaching methods, support and structure) for students learning business analytics and data science? The question pertinent because knowledge of and skills in business analytics, data science and computer science feeds into all of the impactful technology potentials generating so much excitement in the current era. It is driven by the application of large language models and machine learning to everyday business problems, and the many open questions and huge unknowns surrounding the direction of developments in generative AI.Hosted by Christina Philips and Anabela Da Silva Filipe Soares.Further reading, sources, mentions and acknowledgements.A cyclical model for action management -- Susman, G. I., and Evered, R. D. (1978). An assessment of the scientific merits of action research. Admin. Sci. Q. 23(4), 582–603.Identity-challenging innovation -- Anthony, C., & Tripsas, M. (2016). Organizational identity and innovation. The Oxford handbook of organizational identity, 1, 417-435.DataCamp -- https://www.datacamp.com/Contact details: Salimeh -- https://www.linkedin.com/in/salimehpourmohammad/Warwick Business School -- https://www.wbs.ac.ukAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Hosted by Christina Phillips.We are proud to announce this seminar with Dr S M A Moin, a Senior Lecturer (Associate Professor) in Marketing at Queen Mary University of London, and Director of Teaching Associates at the School of Business. He is an interdisciplinary researcher and a published author in brand storytelling, strategy, leadership and creativity & innovation.Storified and creative teaching can break the clutter and connect with students’ rational brains by tapping into their emotions.Further reading, sources, mentions and acknowledgements.S. M. A. Moin. Creativity in the Imagination Age. Springer Books, (2022). S. M. A. Moin. Brand Storytelling in the Digital Age: Theories, practice and application. London: Palgrave Macmillan, (2020).Kay Peterson and David A. Kolb. How you learn is how you live: Using nine ways of learning to transform your life. Berrett-Koehler Publishers, (2017).HBP editors. Why your students are disengaged and and what you can do to draw them back in. Harvard Business Publishing, (2022)Joseph Campbell. The Hero with a Thousand Faces. Various publishers, (1949-2008)Alighieri Dante. The Divine Comedy. Various publishers, (-2017).Contact details:S M A Moin -- https://www.linkedin.com/in/smamoin/ Christina -- https://www.linkedin.com/in/christinajphillips/A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at: AcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
This BAEF Future of Work Panel titled "Embracing the Fourth Industrial Revolution" took place on December 14, 2023. Our panelists were:* Luke Vilain, Data Ethics and AI Risk Specialist, working in financial services.* Balagopal (Bala) Madhusoodhanan, a intelligent automation architect working on Low Code / No Code platforms and AI risk classification.* James Winters, an AI consultant who develops strategies and governance solutions to help solve business problems.* Marilena Karanika, Data Scientist, working in financial services modelling and analyticsFurther reading and interesting takeaways...* Discovering ethical challenges and future conundrums? Play the moral machines game --- www.moralmachine.net* Recommendations for ‘must watch’ long form media? Watch The Social Dilemma (2020) -- https://www.imdb.com/title/tt11464826* “Generative artificial intelligence (AI) in education” policy paper - GOV.UK (2023) -- https://bit.ly/3RXgCbK* AI for Humanity -- https://mila.quebec/en/ai-for-humanity/* Consequence Scanning, an agile toolkit -- from https://doteveryone.org.uk see https://bit.ly/3Hwv8SNA video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at: https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27gAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Annunziata Esposito Amideo in conversation with Allen Higgins Nunzia is an Assistant Professor in Management Information Systems at University College Dublin, she is a member of the UK OR Society and its special interest group WORAN, and the current secretary of the EURO WISDOM Forum.· To start, Analytics educators come from all kinds of professions, how did you find yourself working in this field?· Can you share some lessons learned on becoming an analytics educator? (Three tips for a lecturer starting out?) · Can you tell us a bit about your own research interests?· I know you record a lot of your lectures for students. Do pre-recorded lecturers change the classroom experience?· What for you is the essence of practical analytics? (a process of optimization… The issue is that analytics and Operational Research (optimization is part of OR) are not really the same: · Can you talk about the challenges surrounding the academic/industry interface? (pure mathematics, applied mathematics > practical mathematics).· What technologies are a must-have in your toolbox? Your ‘go to’ tools for analysing data? · To close out the interview... Do you have a favourite science or data podcast or video channel, or geeky secret?· Other questions…Well, we’ll wrap up there.Thank you for sharing your ideas with us today.A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at: https://www.youtube.com/channel/UCrPQ1nwQVmvGUpKN0pey27gAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
I am delighted to be joined by Christina Phillips, the founder and force behind the Business Analytics Educators Forum.Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research for industry.· To start, can you tell us a little about your own background and your perspective on data analytics?o How is analytics being used in industry?o Is data analytics an intrinsic part of academic research?· What was the motivation behind starting the Business Analytics Educators Forum, the BAEF?· Does it tie into your own research interests?o Are there connections between problem-structuring methods and systems methods like soft systems, design thinking, others?o Can you talk about the idea of ‘human-centric analytics’?o I’ve heard you say, “there’s nothing better than wallowing in data”. · Can you share the kinds of must-have tech in your toolbox? Your ‘go to’ tools for analysing data? · To close out the interview... Do you have a favorite science or data podcast or video channel, or geeky secret? Well, we’ll wrap up there.Thank you for sharing your ideas with us today.A video version of this episode is published on the Business Analytics Educators Forum’s YouTube channel at: https://youtu.be/THth52iN6oQAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
In conversation: Allen Higgins and Anabela SoaresI am delighted to be joined today by Anabela Da Silva Filipe Soares. Anabela is a Senior Lecturer in Strategy & Operations Management at the University of the West of England and a member of the Business Analytics Educators Forum.· To start, Analytics educators come from all kinds of professions. Can you share a little about your own background and your perspective on data analytics?· How is analytics used in your original profession’s day-to-day work? [e.g. accounting, sociology, psychology, marketing, economics, engineering, computing, medical specialism, etc.]· And how is analytics used in academic research?· Can you talk a little about how academic research differs from industry research?· How does analytics influence research design?· What do people mean by “good quality data”? How do you produce good quality data?· As a self-declared 'questionnaire geek' can you share three tips for someone designing a questionnaire?· To close out the interview... What are your favorite podcasts or video channels? · And, can you share a geeky secret? Well, we’ll wrap up there.Thank you for sharing your ideas with us today.A video version of this episode was first published on the Business Analytics Educators Forum’s YouTube channel at: https://bit.ly/3Xgh2MzAcknowledgementsMusic Title: Guitar HouseArtist: josh pan (2020)Source: https://www.youtube.com/watch?v=JL-LId8ZWBMLicense: License CC BY 3.0Cover Art Title: Complex collaboration for BAEFArtist: Nuno Machado and Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Today we’re talking with Roland Tritsch, about software engineering, the increasing relevance of functional programming, and his thoughts on the implications of using genAI in the development process. Our student hosts are: Lora, Noah, Mynah, Austen, Fionn, and Sergio, with Lucas on sound, and our audience is the class of 2025 studying the Contemporary Software Development module taught by Mel Ó Cinnéide.First, Roland, can you set the context and explain what it means to be a software craftsman?What value there is in functional programming both technically and from a business perspective? Are coverage tools widely used in practice, what value do they bring and what is the state of the Scoverage project?If you were assessing a code base for quality, what are the main aspects you would look for in the code?Talk about some of the non-technical factors at play in refactoring and code reviews.If you had to strip it back to the basics; what aspects of Agile are key for any successful software development process?In your view, what impact will GenAI have on software development and is now a good time to be graduating with a CS degree? NotesRoland’s website and blog: https://tedn.life/Roland is one of the committers on `scoverage` (together with Chris Kipp) - https://github.com/scoverageAnd, as ‘the Augmented Software Engineer’ Roland is the host for a series of meetups dealing with the impact and implications of genAI upon the practice and profession of software engineering.https://www.meetup.com/the-augmented-software-engineer/ Further readingJošt et al “The Impact of Large Language Models on Programming Education and Student Learning Outcomes” (2024) - linkBecker et al, “Programming Is Hard – Or at Least It Used to Be”, (2023) - linkKaraci Deniz et al, “Unleashing Developer Productivity with generative-AI”, McKinsey & Company, (2023) - linkAcknowledgementsMusic Title: Faceplant with UK GarageArtist: Allen HigginsSource: a-Wed23Oct2024License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.Cover Art Title: Complex collageArtist: Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part, you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
[this one is for Séamas who kept asking if there was a recording of the talk I did for our Faculty Teaching and Learning Insights series...]A short talk by me (Allen Higgins) A Socratic questioning style for teaching/learning using a simple three-part structure: introduction, a series of questions, and closing comments.The hard part, or the art, is in asking good questions.Questioning 'story', or more specifically, 'storytelling' for teaching and learning.There is no set formula for creating a story, let alone a good story, but there is structure you can employ to help the process. For my own practice, when discussing ideas, I look for sequence, connections and flow.· Sequence: the classic, beginning middle and end.· Connections: call forwards, call backs, links to other sources, ideally, other related material you have written/recorded.· Flow: a natural logic or order of conversation.Notes and further reading:A link to the YouTube video version (link)William Labov’s analysis of structure in oral narratives (link).Freytag’s Pyramid - the stages of a narrative arc with rising and falling action (link).Christopher Brooks seven basic plots.Andrew Reagan’s illustration of six emotional arcs of narrative structure (link)Joseph Campbell’s classic analysis of mythic narrative structure, The Hero with a Thousand Faces (1949)John Van Maanen’s Tales of the Field: On Writing Ethnography (1988)On visual storytelling or storytelling with data.Edward Tufte’s “The visual display of quantitative information” (1983).Edward Tufte’s “Visual explanations: images quantities evidence and narrative” (1997).The “Carte Figurative des pertes successives en hommes de’l’Armée Français dans la campagne de Russie 1812-1813” (link)John Snow’s Broad Street epidemiology map (link)Andy Kirk’s (2019) CHRT(S) taxonomy for thinking about what kind of chart is best for your kind of data.AcknowledgementsMusicTitle: Vinyl Static Quantized UK Garage Slow C Min 130 bpm 80s Beat 90 bpmArtist: Allen Higgins and Includes samples from Ableton Live by Ableton AG and by KORG Inc. and vinyl_record_needle_static_01.wav by joedeshon -- https://freesound.org/s/140295/ -- License: Attribution CC BY 4.0License: CC BY-NC-SA 4.0Cover Art Title: Thumbnails of IllustrationsArtist: Allen HigginsSource: AllenStorytelling.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Hosts: Leo, Danny and BronaPreambleBrona Russell: The theme for today’s conversation is Good Corporate Governance.To help us dig into this topic we are delighted to be joined by UCD Professor Niamh Brennan. Niamh is the Michael MacCormac Professor of Management at University College Dublin and the Founder and Academic Director of the UCD Centre for Corporate Governance. To start, Niamh, can you tell us a little about yourself and how you came to specialise in Corporate Governance?Question bank<> Corporate behaviour and governance came into sharp focus at the time of the Global financial crisis of 2008. I presume it has improved since then?<> What does it mean to be accountable?<> Corporate culture is complex. Is it sufficient to set the ‘tone from the top’? <> What are the main challenges to establishing and maintaining good corporate behaviour?<> As future BSc Economics & Finance graduates, what should we look for, in the organisations we join, in terms of good corporate governance?<> What systems and indicators should we expect to see and have access to in our own organisations? <> Can you share some thoughts on how GenAI technology will impact corporate governance?<> We’d like to open now to questions from the audience.<> Niamh, you have any thoughts you’d like to add before we wrap up?<> Well, thank you for taking the time to answer our questions and share your thoughts with us today.Notes:Niamh Brennan’s research profile at UCD (link) and Google Scholar page (link)The verb ‘govern’ from the Latin gubernare and the Greek kubernan ‘to steer, rule’. Defined as the act or manner of governing an organisation. ‘Good Governance’ - is dependent on how people behave according to a system of rules, practices and processes that encourage or discourage specific behaviours.Additional reading:Brennan, N., Conroy, J., 2013. Executive hubris: the case of a bank CEO. Accounting, Auditing & Accountability Journal (ISSN: 0951-3574)AcknowledgementsMusicTitle: Vinyl Static Quantized UK Garage Slow C Min 130 bpm 80s Beat 90 bpmArtist: Allen Higgins and Includes samples from Ableton Live by Ableton AG and by KORG Inc. and vinyl_record_needle_static_01.wav by joedeshon -- https://freesound.org/s/140295/ -- License: Attribution CC BY 4.0License: CC BY-NC-SA 4.0Cover Art Title: Speakers and audienceArtist: Allen HigginsSource: NiamhAndClass.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
“I started computing when there was no screen, no colour, no pixel, the pixel had not been invented yet, literally!” (Dov Jacobson) Dov is a long-time game developer with a special background in Game-Based Learning and is currently experimenting with approaches for enabling non-programmers to create games using a special framework he has developed that includes a live AI shaped character using OpenAI's ChatGPT4 API in TWINE. In this talk Dov explores the development of the many features of immersive technology building up to AR and VR but going beyond these towards Game Based Learning and touching on AI. At each step - each immersive feature - we talk about its relevance to learning and how students might exploit it and illustrate with examples from the studio. (for a link to the slides click here). The talk took place on September 12th at 2pm in the Augmented and Virtual Reality class in UCD Computer Science (COMP47930). The lecture and recording was supported by Abey Campbell, Xuanhui (Issac) Xu, and Donal Fullam. Notes, extra questions, and further reading:Dov’s website: dov.jacobson.netDov’s game “Mike Builds a Shelter” was acquired by MoMA (Museum of Modern Art, NY) and is now on playable exhibit on the 2nd floor (link)Article: 12 Steps Toward Immersive Learning by Dov Jacobson, 2018 (link)Article: Milgram, P., and Kishino, F. (1994). A taxonomy of mixed reality visual displays. IEICE Trans. Inform. Syst. 77, 1321–1329. (search link)Twine / An open-source tool for telling interactive, nonlinear stories (link)AcknowledgementsMusic Title: Harsh Computer Dual Saw Vapor Games Arp 1 Akustichor Stripped Down Sample Kit 108 bpmArtist: Allen HigginsSource: a-Tue12Nov2024.wavLicense: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.Cover Art Title: DovArtist: Xuanhui (Issac) Xu and Allen HigginsSource: Dov.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Panel 3 – Saving the Game: philosophical, existential and technical issues, shaping the intersection of games and lawChair: Maria O’Brien• Kieran Nolan: Material and Cultural Preservation of Legacy Video Game Platforms• Abby Rekas & Matt Voigts: Saving the GameNotes, extra questions, and further reading:With thanks to the College of Business, Public Policy & Law for the funds to support this event. The event is also part-funded by the College of Business, Public Policy & Law research fund.Supported by:· The University of Galway College (link)· College of Business Public Policy and Law (link), · WRAP - developing a sustainable Film, Television Drama, Animation, & Games sector in the West of Ireland (link)· NEXUS Games Conference - by GamerFest (link)· IMIRT - The Irish Game Makers organization representing game developers in the Republic of Ireland (link)· ARDÁN - talent development in Film, TV, Games and Amination.Thanks to all our presenters, participants, attendees and to the staff in the University of Galway for support including Mary O’Malley, Louise Monahan and Sergei Medvedev. Particular thanks to Professor Geraint Howells, Professor Martin Hogg and Professor Alma McCarthy for trusting this event to us and for all the support.AcknowledgementsMusic Title: Injection Vapor Games House Beat Shuffle HouseArtist: Allen HigginsSource: a-Fri24Oct2024License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.Cover Art Title: Abby, Kieran, and MattArtist: Allen HigginsSource: GameChangers_Panel-03License: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Panel 2 – Gaming the System: the enabling aspects of regulation and competition as drivers of business opportunity for the games sector.Chair: Conn Holohan, Director Centre for Creative Technologies, University of Galway· Ambre Nicolle: Platform competition and strategic trade-offs for complementors: Heterogeneous reactions to the entry of a new platform· Alexey Rusakov: First-party complements and value in platform markets· Maria O’Brien: Ireland’s new Digital Games Tax Credit: the role of the state in supporting the games industryNotes, extra questions, and further reading:With thanks to the College of Business, Public Policy & Law for the funds to support this event. The event is also part-funded by the College of Business, Public Policy & Law research fund.Supported by:· The University of Galway College (link)· College of Business Public Policy and Law (link), · WRAP - developing a sustainable Film, Television Drama, Animation, & Games sector in the West of Ireland (link)· NEXUS Games Conference - by GamerFest (link)· IMIRT - The Irish Game Makers organization representing game developers in the Republic of Ireland (link)· ARDÁN - talent development in Film, TV, Games and Amination.Thanks to all our presenters, participants, attendees and to the staff in the University of Galway for support including Mary O’Malley, Louise Monahan and Sergei Medvedev. Particular thanks to Professor Geraint Howells, Professor Martin Hogg and Professor Alma McCarthy for trusting this event to us and for all the support.AcknowledgementsMusic Title: Injection Vapor Games House Beat Shuffle HouseArtist: Allen HigginsSource: a-Fri24Oct2024License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.Cover Art Title: Maria, Alexey, and AmbreArtist: Allen HigginsSource: GameChangers_Panel-02License: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Welcome to Design Talk. Our guest today is Sushant Singhal from Gartner. Sushant works on the Software Development and UX team in the Gartner Technical Professionals Guild (that’s my term for Garnet’s team specialisms).Sushant offers us his take on software testing and the quality mindset you need to bring to digital design and software engineering. There is lots to unpack here and to apply to your own environments.Don’t forget to look through the show-notes for further readings and links.Our hosts for this interview are Erin Nielsen and Vishvam Dave, Masters students at UCD Michael Smurfit Graduate School of Business.Welcome to the podcast Sushant. Starting off, could you say a little about your background and interests?· Why can't we have the developers do the testing as well and why should there be a separate role for testers?· Is there a future for manual testing?· Essential skills to move into testing?· Software testing in Agile teams… How that works?· Is there a critical step in the software development process that significantly reduces the likelihood of defects during testing?Any additional questions from the audience?Notes, extra questions, and further reading:Sushant Singhal - Senior Director Analyst on the Software Development and UX team of ‘Gartner for Technical Professionals’ (GTP) - https://www.gartner.com/en/experts/sushant-singhalSelected notes that Sushant has been involved in:How to Create an Effective Software Test Plan - https://www.gartner.com/en/documents/5595259How to Establish 4 Development and Test Environments for Effective Software Engineering - https://www.gartner.com/en/documents/5469695AcknowledgementsMusic Title: Faceplant with UK GarageArtist: Allen HigginsSource: a-Wed23Oct2024License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.Cover Art Title: Complex collageArtist: Allen HigginsSource: SushantAndClass.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Today’s episode is a cross-pod release with the UCD Centre for Innovation, Technology and Organisation.The following is the second recording from the Music and Virtual Worlds Workshop held on the 20th of June, 2024 – where invited guest, Emeritus Professor Karamjit Gill, co-founder and editor of the journal AI & Society reflected on his personal academic habitus; How he felt called to take action and respond to the question: How do you bring people together to help others, to make change and create social value through technology, without money, without power, without fame, and when the human-technological-systems to do this are yet to be invented?This episode’s cover art includes a photo of Liam Bannon, Satinder Gill, and Karamjit Gill taken at UHL. The lower picture is a snapshot from the panel discussion in the Irish Chamber Orchestra Building, University of Limerick. From left to right:Gerry Keenan, Simon Thompson, Andrew Kaung, Martin Cunneen, Karamjit Gill, Cathriona Murphy, Amanda Clifford and Satinder Gill. Credit: Allen Higgins, 20th June 2024.Notes, mentions, and further reading:Mike Cooley (Wikipedia link) – Author of Architect or Bee? (1980). The Journal AI & Society: Knowledge, Culture and Communication (link). Published by Springer. Established in 1987. Co-founded by Professors Michael Cooley and Karamjit Gill. Founding advisory board members: Joseph Weizenbaum, Hubert Dreyfus, Daniel Dennett, Maggie Boden, Terry Winograd, David F. Noble, Seymour Papert, Marvin Minsky and others (see article at link).XTREME – “Mixed Reality Environment for Immersive Experience of Art and Culture” is an EU Horizon 2020 project that started in January 2024 and will finish in December 2026. XTREME will explore and provide a mixed reality (MR) solution to experience different forms of art. The project is in close collaboration with 14 different partners who together will explore different alternatives to the traditional way of accessing music and art experiences. https://xtremeitu.dk/about-xtreme The INSYTE-Cooley Research Lab (I-CRL link)AcknowledgementsMusicTitle: Adagio in G minorArtist: Remo Giazotto attributed to Tomaso AlbinoniSource: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoniLicensed by Dick de Ridder: CC-BY 3.0Cover Art Title: Vignettes from LimerickArtist: Allen Higgins Source: LiamKaramjitSatinder_Cover_Art.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Our hosts today are Bonnie Lyons and Téo Bayon, and our guest is Mitchell Eva, Principal Designer @ Sonalake,Dublin. Welcome to the podcast Mitch. Starting off, could you say a little about your background and interests?· A short sketch of the kinds of projects Sonalake works on?· How does your process change between your in-house products like SwitchedOn Fibre and your client work? · What differences have you seen between working as a designer in Africa vs Ireland? · Where do you see product design fitting within the whole product lifecycle? · How is a Product Designer different to a UI/UX Designer or an interface designer? · Thoughts on essential skills to work UX/ID?· Do you use AI in your own designer workflow?· Can you talk about the need for designers to go outside the bubble and consider the whole enterprise system... and sell the value of design to your team, your clients, the corporates.· Any books you'd recommend from your (virtual) bookshelf?Are there any questions from the audience?Notes, extra questions, and further reading:Mitchell Eva on Sonalake - When Design is Not Design - https://sonalake.com/latest/canvases-and-frameworks-when-design-is-not-design/ Mitch has put together a design-focused learning resource library – (link) Innovation podcastsThe “Sans Permission” podcast (in French)Actor Network Theory – see the Wikipedia entry (link). ANT arises as a coevolving concept/framework through the work of scholars such as Michel Callon, Madeleine Akrich and Bruno Latour, the sociologist John Law, and others.The HEART framework - https://www.heartframework.comFigma Design - https://www.figma.comFriends of Figma - https://friends.figma.com/dublin/AcknowledgementsMusic Title: Moody Break 01Artist: Allen HigginsSource: a-Wed10Oct2024License: CC BY-NC-SA 4.0. Includes samples from Ableton Live by Ableton AG and by KORG Inc.Cover Art Title: MitchAndAllenArtist: Allen HigginsSource: MitchAndAllen.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
In this episode we go to UCD’s Building 71 where the 2nd year Architecture class of 2024 played host to three visiting architects, talking about how collaborative work has shaped their own practices. I hope you enjoy listening to these inspiring accounts by architects navigating their own deliberate practice in the world, working alongside communities and a range of other stakeholders. I think the insights they share can inform and inspire anyone involved in designing for others; practices for learning about client’s expectations, how technologies are really used by people, about their goals, needs, desires; discovering new ideas, unmet potentials, and importantly, negotiating shared understandings. All of which comprise an intrinsically democratic design process.Talk timeline -(00:00:00) Preamble - Allen Higgins, UCD College of Business.(00:03:37) Nathalie Weadick, UCD School of Architecture, Planning & Environmental Policy. Introduction.(00:07:36) Laurence Lord from AP+E talking about Lusk for Life(00:33:28) Evelyn D’Arcy from 12th Field presenting an overview of her work and focus on the Bog Bothy project.(01:03:7) Kevin Loftus, ACT Studio presenting an overview of his work including Reimaging Lisdoonvarna.(01:28:00) Audience discussion.Speaker bios:Nathalie Weadick Hon FRIBA, is a Design Fellow, School of Architecture, Planning & Environmental Policy, University College Dublin, PhD Candidate Queen's University Belfast and RMIT Melbourne - nathalieweadick.comLaurence Lord is an architect with AP+E and a lecturer in Queen’s University Belfast.Evelyn D’Arcy is an architect and educator with a passion for helping people to develop a stronger connection to their world.Kevin Loftus is a co-founder and design director at ACT (Accelerating Change Together), a social enterprise of architects, designers and policy specialists that have been established to accelerate the green transition in Ireland.AcknowledgementsMusic Title: Monologue Lu-Fugi octave climb with extra notes with wa wa with other tweaksArtist: Allen HigginsSource: introoutroLicense: CC BY-NC-SA 4.0 License note: Includes derivative work from KORG Monologue/Sound presets by KORG Inc. permitted under Terms of Use (https://korg.shop/terms-of-use) Section 2: “Derivative works and their authors benefit in turn from the full protection of copyright without prejudicing the rights of the original work's author”.Cover Art Title: Complex collageArtist: Allen HigginsSource: vignette_version.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Today’s episode is a cross-pod release with the UCD Centre for Innovation, Technology and Organisation.Hi. I’m Allen Higgins, The following is a recording from the Music and Virtual Worlds Workshop held on the 20th of June, 2024 - a working event of the XTREME project, a research projected funded by the European Union.The workshop was a preliminary activity of the XTREME project; which stands for“’miXed Reality Environment for IMmersive Experience’ of Art and Culture”.The goal of the project being to research new applications at the intersection between augmention technology and human kinaesthetic being. For example, by experimenting with embodied musical-artistic performance uniting AR/VR and AI, for therapeutic and other forms of human involvement.The panel included:Martin Cunneen, from the Kemmy Business School, University of Limerick and local PI for XTREME.Amanda Clifford, Physiotherapist, from the School of Allied Health, University of LimerickSatinder Gill, from the University of Cambridge’s Centre for Music and ScienceEmeritus Professor Karamjit Gill from University of Brighton and Editor of the journal AI & SocietyCathriona Murphy,Gerry Keenan, And Simon Thompson from the Irish Chamber Orchestra and the Irish World Academy of Music and Dance.And Andrew Kaung a researcher on the XTREME project.The goal for the workshop was to explain the scope of XTREME and its inspiration in ideas surrounding the blend of music, dance, physical and virtual embodiment. The local partners gathered to meet and introduce themselves, their motivations and research interests. Professors Karamjit Gill and Liam Bannon had planned to prompt a dialogue centred on the role of technology shaping human society and implications for computer mediated immersive experiences. Unfortunately, due to illness Liam was unable to attend on the day and so Karamjit offered a personal reflection on his own academic habilitation and storied career, which we present in the second episode/recording of this event.Notes, extra questions, and further reading:XTREME – “Mixed Reality Environment for Immersive Experience of Art and Culture” is an EU Horizon 2020 project that started in January 2024 and will finish in December 2026. XTREME will explore and provide a mixed reality (MR) solution to experience different forms of art. The project is in close collaboration with 14 different partners who together will explore different alternatives to the traditional way of accessing music and art experiences. https://xtremeitu.dk/about-xtreme Speakers: Martin Cunneen, Amanda Clifford, Satinder Gill, Karamjit Gill, Cathriona Murphy,Gerry Keenan, Simon Thompson and Andrew KaungAcknowledgementsMusicTitle: Adagio in G minorArtist: Remo Giazotto attributed to Tomaso AlbinoniSource: https://soundcloud.com/dick-de-ridder/adagio-in-g-minor-albinoniLicensed by Dick de Ridder: CC-BY 3.0Cover Art Title: Complex collage incorporating the XTREME logo imageArtist: Allen Higgins and XTREME projectSource: XTREME_Cover_Art.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
A cross-pod release with CITO Conversations - https://www.smurfitschool.ie/facultyresearch/cito/The STS Ireland unconference of 25 June 2024.Welcome by Kalpana ShankarProfessor Cassidy R. Sugimoto, chair of the School of Public Policy at Georgia Institute of Technology and Professor Rob Kitchin from the Social Sciences Institute at Maynooth University.(the unconference was held at the Museum of Literature Ireland (MoLI), St Stephen’s Green South, Dublin.)Why an unconference? An unconference is an event where the attendees help set the agenda and content. Rather than papers and panels, we want to use this opportunity to foster networking and discussion.The goal of this inaugural event was to acknowledge the specificities but also international connections/reach of STS (and the general implications of scientific research and policy here in Ireland) and bring researchers together for networking from different institutional and disciplinary homes. The unconference format included panel talks and small-group discussions to explore various facets of the socio-cultural study of technology, science, and medicine.Schedule:9:45 Registration10:30-10:40 Overview/welcome10:45-11:40 Keynotes11:50-12:40 Panel discussion - Cassidy, Rob, Kalpana (Moderator - Christo)12:50-1:50 Lunch1:50-2:45 Breakout 1 (1:50 - 2:30, then return and discuss)2:45-3:40 Breakout 2 (2:45 - 3:40)3:45-4:30 Debrief and next steps4:30-4:45 ClosingNotes, further reading:Organised by Kalpana (kalpana.shankar@ucd.ie); Christo (christo.jacob@ucdconnect.ie)The Website and registration link: https://stscommunityireland.wordpress.com/Supported by the European Association for the Study of Science and Technology (EASST) Network Fund and the University College Dublin Centre for Digital Policy.Museum of Literature Ireland - https://moli.ieAcknowledgementsMusic Title: CrazyMixArtist: Allen Higgins using Sandbox Korg AbletonSource: CrazyMix.aifLicense: CC BY-NC-SA 4.0Cover Art Title: Inspired by Wordpress DefaultsArtist: Allen HigginsSource: CITO-podcast-STS.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.
Our hosts are Chahat Goel and Shreyaa Krishnakumar. Today we’re talking with Shourjya Sanyal, AVP/ Head of Innovation at Unum Ireland. Unum is a Fortune 250 Insurance carrier. Shourjya co-heads Unum’s R&D & Software Centre of Excellence, with 300 people in Carlow, Ireland.1. Could you share a bit about yourself and your role in Dublin?2. When did you first start exploring outsourcing options, and which tasks were you looking to outsource?3. What specific qualities or characteristics were important to you when selecting an outsourcing partner?4. Have you encountered instances where outsourcing didn't meet your expectations, and what lessons did you gain from those experiences?5. What advice would you offer to fellow entrepreneurs contemplating outsourcing?6. Given your AI background, how do you see the potential of AI and machine learning technologies to improve the quality, efficiency and cost of outsourcing services?And now some questions from the audience...Thank you for finding the time to talk to us today. Notes, extra questions, and further reading:Podcast team: Chahat Goel, Shreyaa Krishnakumar, Abhay V, Xiao Zhang, and Zijing Li.Shourjya Sanyal at TEDxTallaght - https://www.youtube.com/watch?v=ZEpVUn6WUGAAcknowledgementsMusic Title: KoffeeSwap Theme v2 - 90bpmArtist: tukyo.ethSource: https://freesound.org/s/625534/License: -- License: CC0 1.0 UNIVERSALCover Art Title: Three panel screen shot in PowerPointArtist: Allen HigginsSource: ShourjyaChahatShreyaa.pptxLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.