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The Retro Hour (Retro Gaming Podcast)
505 Episodes
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This week, we’re joined by eXo, the visionary behind the colossal eXoDOS emulation project, dedicated to preserving DOS, Windows 3.x, and interactive fiction games in all their original (and often quirky) glory. We explore how eXo and a global team of volunteers are not just making old games playable again, but restoring everything from lost CD audio to obscure soundcard support and the belief that retro games should be remembered, and played exactly as they were.
eXoDOS: https://www.retro-exo.com/exodos.html
Contents:
00:00 - The Week's Retro News Stories
51:49 - eXo Interview
Please visit our amazing sponsors and help to support the show:
Doncaster Gaming Market: https://www.doncastergamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Join our Discord channel: https://discord.gg/GQw8qp8
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Twitch: https://www.twitch.tv/theretrohour
Show notes
Dreamcast Dream Disc 2025 Incoming: https://tinyurl.com/3cnwr6ek
Woodgrain NES Almost Happened: https://tinyurl.com/ycx68xuc
Codemasters Archive Project: https://tinyurl.com/s4m4kcpe
Ridge Racer Hits the GBA: https://tinyurl.com/mub79zxk
Duke Nukem 3D Gets Voxels: https://tinyurl.com/yezkyufe
Hunter 360 Controller: https://tinyurl.com/ee2j5mtr
This week, we catch up with the ever-inventive Ctrl-Alt-Rees in his brand new studio. Rees shares his latest projects, retro tech obsessions, and the bizarre story of a Japanese teaching computer with a paper screen. We hear his thoughts on modern Atari’s surprising comeback, his favourite (and most hated) handhelds, the quirks of the Jaguar scene, and why Windows 95 still holds up 30 years later.
ctrl-alt-rees on Youtube: https://www.youtube.com/c/ctrlaltrees
Podcast and website: https://ctrl-alt-rees.com/
Contents:
00:00 - The Week's Retro News Stories
56:32 - ctrl-alt-rees Interview
Please visit our amazing sponsors and help to support the show:
Doncaster Gaming Market: https://www.doncastergamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
GameTank: Next-Gen 8-Bit Hardware: https://tinyurl.com/25fvsyku
Atari 50: Namco DLC: https://tinyurl.com/47w8ztfc
Eternal Hunters: New SNES RPG Revealed: https://tinyurl.com/mt6s387t
Taito Offers $650 Bounty on Lost Tech: https://tinyurl.com/npr3m35b
Commodore Name Battle Heats Up: https://tinyurl.com/46n7c3za
Jurassic Systems Revives 1993 Hacker Vibes: https://jurassicsystems.com/
From hating Pong to working for Atari, this week we chat with Matt Householder. From his early days at Gaming Devices Inc. and designing the arcade classic Krull, through to joining Atari right after the video game crash and witnessing the dramatic Amiga chipset saga from the inside. Matt reveals what it was really like working under Jack Tramiel, converting GEM for the Atari ST in record time, and why developers had to sell snacks from their desks just to survive. He then takes us into the golden years at Epyx, creating World Games and the smash hit California Games, before moving on to 3DO, where a secret project he managed ended up helping fund Diablo.
Contents:
00:00 - The Week's Retro News Stories
54:26 - Matt Householder Interview
Please visit our amazing sponsors and help to support the show:
Doncaster Gaming Market: https://www.doncastergamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
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Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Solid Aluminium Xbox Prototype Actually Works: https://youtu.be/0OMP8JvGWNY
Lost Destruction Derby 2 Saturn Prototype Unearthed: https://tinyurl.com/5c75zhxa
James Pond Makes a Comeback on Modern Consoles: https://tinyurl.com/2s4j38wd
Castlevania Amiga Remake Gets CD32 Upgrade: https://tinyurl.com/47624rsa
Castlevania Comes to the Atari 2600 (!): https://tinyurl.com/2k5ub8f5
Sonic Finally Lands on the GX4000: https://tinyurl.com/bdm5svj2
Worms Turns 30 – Team17’s Classic Celebrated: https://tinyurl.com/mrvtutnc
This week we're joined by Sierra legend Mark Crowe, co-creator of the Space Quest series and one half of the iconic Two Guys from Andromeda. Mark reveals how he went from never touching a computer to helping define the golden age of adventure gaming, working alongside Roberta Williams, Disney, and a hapless space janitor named Roger Wilco. Plus, we hear about the long-awaited reunion that brought Space Venture to life.
Contents:
00:00 - The Week's Retro News Stories
58:10 - Mark Crowe Interview
Please visit our amazing sponsors and help to support the show:
London Gaming Market: https://www.londongamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
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Show notes
Sugar Ghouls: https://tinyurl.com/4kjjxvw2
Amiga Addict Amiga Format issue: https://tinyurl.com/53vsfmtd
The A1200: https://tinyurl.com/538trdxx
MD Engine: https://tinyurl.com/yea8r8fn
New Barcode Battler cards: https://tinyurl.com/y33362mk
Intellivision Amico prototype sold: https://tinyurl.com/9ze43yf8
Deep Sea Horror Shooter Inspired By Star Fox 64: https://tinyurl.com/ymn9je3r
This week's show features Erik Simon, co-founder of the legendary Thalion Software, the minds behind Lionheart, Ambermoon, and No Second Prize. Erik shares hilarious and jaw-dropping tales from the golden age of Amiga development, how the demo scene shaped Thalion’s “make the impossible happen” ethos, why Lionheart used every Amiga graphics mode. Recorded live at Amiga 40 in Germany.
Contents:
00:00 - The Week's Retro News Stories
46:59 - Erik Simon Interview
Amiga Report Archive: https://bigbookofamigahardware.com/amigareport/
This Week In Retro: https://www.rmcretro.com/this-week-in-retro
Please visit our amazing sponsors and help to support the show:
Cardiff Gaming Market: https://www.cardiffgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
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Show notes
This ‘In The Hunt’ Tech Demo Shows What the 16-Bit Generation Lost: https://tinyurl.com/mw94hsup
Cambridge University Rescues Data from Old Floppy Disks: https://tinyurl.com/yc6tse6u
Vampire’s Veil – A New Castlevania-Inspired Indie: https://tinyurl.com/ycx3n3zh
Ymir Emulator Hits 90% Sega Saturn Compatibility: https://tinyurl.com/3a9c6z23
Fear Effect Returns with New Features: https://tinyurl.com/mttcdftj
Bubble Bobble Remastered for C64: https://tinyurl.com/5ftruknf
This week, we’re joined by former Amiga Report editor, writer, and This Week in Retro host Jason Compton, who takes us into the golden age of 90s computing news. From chasing stories during Commodore’s dramatic collapse (“we may not make more chips, but we can sell the floor scrubber!”) to the birth of one of the first online tech magazines, Jason recalls the chaos, creativity and sheer enthusiasm that kept the Amiga community alive long after the headlines faded.
Contents:
00:00 - The Week's Retro News Stories
50:34 - Jason Compton Interview
Amiga Report Archive: https://bigbookofamigahardware.com/amigareport/
This Week In Retro: https://www.rmcretro.com/this-week-in-retro
Please visit our amazing sponsors and help to support the show:
Cardiff Gaming Market: https://www.cardiffgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
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Show notes
New Atari Jaguar 3D shooter announced: https://tinyurl.com/yc2adedu
Street Racer retro collection coming to Steam: https://tinyurl.com/ta65wv33
deadmau5 teams with Atari for new 7800 game: https://tinyurl.com/9tjfdftb
NightVein gothic run-and-gun for Mega Drive: https://tinyurl.com/3jd9j4tk
Flashback unofficially ported to Sega Saturn: https://tinyurl.com/4psmpxtf
The Old Blue Workbench: https://triumph.no/oldblue/
For years, it’s been one of gaming’s biggest urban legends, how much did Michael Jackson really work on the music for Sonic the Hedgehog 3? In part two of our exclusive chat with Roger Hector, former Director of the Sega Technical Institute, we get the full story. Roger reveals how Jackson’s unexpected visit to STI turned into hands-on involvement with Sonic 3’s soundtrack. Plus, we explore Roger’s time leading the legendary Sonic team, the cross-cultural chaos of 1990s Sega, and the pressure of delivering a new Sonic game every Christmas.
Contents:
00:00 - The Week's Retro News Stories
42:20 - Roger Hector Interview
Please visit our amazing sponsors and help to support the show:
Cardiff Gaming Market: https://www.cardiffgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
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Twitch: https://www.twitch.tv/theretrohour
Show notes
Blood – Nightdive Studios: https://tinyurl.com/3kmam6e8
Lego Game Boy Modded: https://tinyurl.com/5fnjxb4p
Kraken ZX Multiclone: https://tinyurl.com/pbukjp
Unofficial GBA Port of an SNES Horror Classic: https://tinyurl.com/mspschwa
Sega Saturn Tomb Raider 2: https://tinyurl.com/y5m77rsc
This week marks our milestone 500th episode, and we’re celebrating in style with part one of an epic two-part chat with industry legend Roger Hector. From working under Nolan Bushnell and Al Alcorn in the very earliest days of Atari, to helping bring classics like Super Breakout and Battlezone to life, Roger shares incredible behind-the-scenes stories of arcades, coin-ops, and pioneering design that shaped the future of video games. From overflowing Pong machines to storyboarding games before anyone else thought to do it.
Thanks for all your messages of support, here's to 500 more episodes!
Contents:
00:00 - The Week's Retro News Stories
44:12 - Roger Hector Interview
1:29:01 - Listener Messages
Please visit our amazing sponsors and help to support the show:
Play Expo Blackpool: https://www.playexpoblackpool.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
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Instagram: https://www.instagram.com/retrohouruk/
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Show notes
Raspberry Pi 500+: https://tinyurl.com/3xzyzbku
Lost Sega 1970s Game Blueprints Found: https://tinyurl.com/43wm6drf
Imagine’s Infamous ‘Megagame’ Revived: https://tinyurl.com/3xzyzbku
Wizordum Retro FPS Hits Consoles: https://tinyurl.com/2t7urusc
Silent Hill Game Boy Remake: https://tinyurl.com/4bxk5jhp
Sunsoft’s City Hunter Returns After 35 Years: https://tinyurl.com/mvcr4sr8
This week we chat with designer Kev Harrison, whose career began at Eurocom working on Duke Nukem 64 and Duke Nukem: Zero Hour. Kev shares what it was like adapting Duke’s outrageous world for Nintendo, from cutting bikini girls to sneaking in Simpsons gags, as well as why his team saw Duke as a tongue-in-cheek Bruce Campbell figure while publishers insisted he was a deadly serious hero. We also cover his years bringing Bond, Star Wars, Predator and Hellboy to consoles, packed with stories from one of the UK’s busiest studios of the late 90s and 2000s.
Leave us a message for Episode 500: https://theretrohour.com/message/
Contents:
00:00 - The Week's Retro News Stories
43:47 - Kev Harrison Interview
Please visit our amazing sponsors and help to support the show:
Play Expo Blackpool: https://www.playexpoblackpool.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
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Show notes
Sega Recreates Blast Processing Ad to Take on Mario Kart: https://youtu.be/CYOfP1a7xjc
Lost Scooby Doo Computer Cartoon May Be Resurrected: https://tinyurl.com/yeu64w28
Mute Crimson: https://tinyurl.com/5d9b7xf8
Vampire Apollo A6000: https://a6000.net/
Golden Axe Ported to the Atari 2600: https://tinyurl.com/4dfy5dsw
This week we hear part two of our chat with Nintendo legend Takaya Imamura and game director Junji Seki. We hear about the creation of Omega 6: The Triangle Stars, blending manga, classic adventure game engines, and even a rock-paper-scissors battle system. Imamura reflects on his decades at Nintendo, from the high-stakes launch of the Switch to breaking free with new creative freedom, while Seki shares stories of arcades, founding his studio Happy Meal, and keeping the spirit of physical releases alive.
Leave us a message for Episode 500: https://theretrohour.com/message/
Contents:
00:00 - The Week's Retro News Stories
43:18 - Takaya Imamura & Junji Seki Interview
Please visit our amazing sponsors and help to support the show:
Play Expo Blackpool: https://www.playexpoblackpool.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
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Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Virtual Boy Coming To Switch Online: https://tinyurl.com/4epef4dk
iPod Clickwheel Games Preserved: https://tinyurl.com/5c9tsk8k
Acclaim Hosts First ‘Play Acclaim’: https://youtu.be/bckTJ7o8xdk
‘The Ark’ Horror For Mega Drive: https://tinyurl.com/mpwu5u7x
Indiana Jones Atlantis On ZX Spectrum: https://tinyurl.com/ybd32fpd
This week we welcome Nintendo legend Takaya Imamura, the visionary artist behind F-Zero, Star Fox, and Majora’s Mask. We hear some incredible stories from his three decades at Nintendo: from being interviewed by Shigeru Miyamoto, to creating Captain Falcon on a whim, to the wild one-year crunch that gave birth to Majora’s Mask. He reveals how a shrine in Kyoto inspired Fox McCloud, why Tingle was born out of pure exhaustion, and the surprising comic book roots of his latest project Omega Six. This chat was recorded live at Retromessa in Norway.
Contents:
00:00 - The Week's Retro News Stories
44:22 - Takaya Imamura Interview
Please visit our amazing sponsors and help to support the show:
Play Expo Blackpool: https://www.playexpoblackpool.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
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Twitch: https://www.twitch.tv/theretrohour
Show notes
Dreamcast Wireless Controller: https://tinyurl.com/yzr5kwdx
Fallout 1 3D: https://tinyurl.com/476fu3b4
Vectrex Mini Updates: https://tinyurl.com/3hs2sphw
Limited Run FMV Games: https://tinyurl.com/yc23t2fu
Clive Sinclair Comedy: https://tinyurl.com/56s3hyhr
Wolfhound Trailer: https://youtu.be/bBVXgchDEXk
This week we catch up with legendary C64 composer Jeroen Tel of Maniacs of Noise fame. Jeroen takes us back to the early days of programming music directly in machine code, pushing the SID chip to its limits, and soundtracking classics like Cybernoid, Hawkeye, Supremacy, and Turbo OutRun. From cracktros and demo parties, we hear the story of some of the most iconic game music of the 8-bit era. This episode was recorded live at Retromessa in Norway
Contents:
00:00 - The Week's Retro News Stories
43:56 - Jeroen Tel Interview
Please visit our amazing sponsors and help to support the show:
Play Expo Blackpool: https://www.playexpoblackpool.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
LAN Party Adventures: https://tinyurl.com/h3kuyevt
Xbox 360 Softmod Is Coming: https://youtu.be/0gRHubim8DI
Llamasoft & Activision Evercade Collections: https://tinyurl.com/4fpcjtzb
Analogue 3D Updates: https://tinyurl.com/3hzc9mky
M64: https://tinyurl.com/yxea37te
JRPGs Getting Pulled Off Switch Store: https://tinyurl.com/yc4kruea
We're joined by games journalist and author Aaron Potter to chat about his new book, 50 Indie Games That Changed the World. From the roots of the Indie scene with the 80's bedroom coders, the revival of lost genres like FMV games, and how modern indie titles are keeping classic computers and consoles alive.
50 Indie Games That Changed The World: https://tinyurl.com/4s3y5p27
Contents:
00:00 - The Week's Retro News Stories
37:29 - Aaron Potter Interview
Please visit our amazing sponsors and help to support the show:
Liverpool Gaming Market: https://www.liverpoolgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Vectrex Mini Prototypes Showcased At Gamescom: https://tinyurl.com/mu798csw
The A1200 Revealed At Gamescom: https://tinyurl.com/2zydz45m
He-Man And The Masters Of The Universe: https://tinyurl.com/2udcvjjf
Cubix: 3D Platformer For The Spectrum: https://yrgb.ru/
Bubsy 4D: https://tinyurl.com/2r9pa3vy
This week’s episode comes live from Retromessa 2025 in Norway, where we were joined on stage by legendary video game composer Richard Jacques. From creating music on a ZX Spectrum at age 11 to scoring iconic titles like Sonic R, Jet Set Radio, Headhunter, and Mass Effect, Richard shares his incredible journey through Sega’s golden years, live orchestras at Abbey Road, and the unexpected afterlife of a song that became a meme.
Richard's website: https://www.richardjacques.com/home
Contents:
00:00 - The Week's Retro News Stories
54:42 - Richard Jacques Interview
Please visit our amazing sponsors and help to support the show:
Liverpool Gaming Market: https://www.liverpoolgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Check out PCBWay at https://pcbway.com for all your PCB needs
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
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Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Sega Laserdisc Emulation Has Just Taken a Major Leap Forward: https://tinyurl.com/yc3t492v
The Settlers II Finally Settles on Amiga 29 Years Late: https://tinyurl.com/y5xjjyvh
Modder Builds Windows 98 Handheld Using Original Hardware: https://tinyurl.com/2v7j2y37
Happy 30th Birthday to Internet Explorer: https://tinyurl.com/452j77md
Parenting Like It’s 1999: https://tinyurl.com/2etae5m7
This week we are joined by award-winning experimental designer, educator and game maker Alex Johansson of ALYO Games. He is the mind behind wild alt-controller creations like Muppet Boxing, syringe-powered co-op games and his new Morse code-based strategy title Morse. We dive into the wonderfully strange world of odd inputs, discuss why Flash games should have been preserved, explore how gaming can reach older and underserved communities, and hear how Alex’s love for tactile play has taken him from cardboard-box cockpits to the heart of the ham radio scene.
Alex's website: https://alexvscoding.itch.io/
Contents:
00:00 - The Week's Retro News Stories
43:13 - Alex Johansson Interview
Please visit our amazing sponsors and help to support the show:
Crawley Gaming Market: https://www.crawleygamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Heretic and Hexen remasters: https://tinyurl.com/k6ueyunb
PS1 clone will also play Sega CD and Sega Saturn: https://tinyurl.com/fvd37ypa
Monty Mole games: https://tinyurl.com/mtskfsxh
AOL is turning off its dial-up after 34 years: https://tinyurl.com/4f95wrf6
40 years of the Amiga as an album tribute by Allister Brimble: https://tinyurl.com/2d4a5c85
This week, we chat with Andy Davidson, the creator of the legendary game Worms. Andy shares how a quirky artillery game made on a school Amiga evolved into one of the most recognisable franchises in gaming history. From ripping sprites out of Lemmings for a laugh, to a five-minute pitch that landed him a publishing deal with Team17, plus some updates on the upcoming Worms Director's Cut 1.5 for the Amiga!
Andy Davidson on X: https://x.com/totalwormage
Contents:
00:00 - The Week's Retro News Stories
35:31 - Andy Davidson Interview
Please visit our amazing sponsors and help to support the show:
Crawley Gaming Market: https://www.crawleygamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Rare's 40th Anniversary Blue Plaque: https://tinyurl.com/yfvut7sc
Rare Evercade Collection: https://tinyurl.com/bdd3emcb
Rare Vinyl Set: https://tinyurl.com/4puzktvw
Rick Dangerous Mega Drive Port: https://tinyurl.com/ydr25k9f
Zelda Homage NES-Style Spin-Off: https://tinyurl.com/4ahudfru
Groundbreaking Game Descent’s Anniversary: https://tinyurl.com/tddfybfa
This week we’re joined by Matt Porter, former programmer at Argonaut Software and one of the key developers behind Croc: Legend of the Gobbos. Matt shares inside stories from the development of titles like Creature Shock, Scooby-Doo Mysteries, and SWAT: Global Strike Team, delves into the challenges of porting games across wildly different platforms, and teases some fascinating lost betas and unreleased gems he’s been finding on 30-year-old hard drives.
Dovetail Games: https://dovetailgames.com/
Contents:
00:00 - The Week's Retro News Stories
37:40 - Matt Porter Interview
Please visit our amazing sponsors and help to support the show:
Sheffield Gaming Market: https://www.sheffieldgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
James Pond Revival and AI Campaign: https://tinyurl.com/9wafa3zx
Bitmap Bureau Terminator Game Delay: https://tinyurl.com/yry357hp
Game Gear Camera Mod Using GBC Hardware: https://tinyurl.com/msrus64r
Rare 3DO M2 Console Withdrawn from Sale: https://tinyurl.com/4z6hv5h7
Super Mario Bros. Remastered Coming to PC: https://tinyurl.com/4dmy62vk
This week’s guest is Rob Smith: the mad‑scientist of the retro scene. Rob takes us on a tour of his wild inventions—from a disco‑themed floppy‑disk cleaning workstation that actually plays tunes, to a full‑scale whack‑a‑mole game controlled by an Amiga via Arduino and AMOS, and his glowing levitating Boing Ball built with magnets and LEDs. He also talks about the Retro Directory, disc backup stations, and his journey from VIC 20 BASIC to making modern retro PD titles.
Rob Smith's website: https://robsmithdev.co.uk/
Contents:
00:00 - The Week's Retro News Stories
47:48 - Dave Isherwood Interview
Please visit our amazing sponsors and help to support the show:
Sheffield Gaming Market: https://www.sheffieldgamingmarket.com/
Bitmap Books - https://www.bitmapbooks.com
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Atari Classics in Volkswagen Vehicles: https://tinyurl.com/wfner8j2
Paprium Flash Cart Release: https://tinyurl.com/2ucerftm
Metro’s Top 20 Amiga Games: https://tinyurl.com/ftz5y86h
Grant Sinclair Gamercard: https://tinyurl.com/nzc9uuem
Atari x Pac-Man Collection – Limited Edition 2600+: https://tinyurl.com/47ar835w
Atari 50 Namco DLC: https://tinyurl.com/bd8xczzs
Modern SNES Handheld in Development: https://tinyurl.com/45c8u3jn
his week, we go behind the scenes of ’90s game testing with QA veteran Dave Isherwood! From the chaos of Virgin Interactive’s wild office parties to uncovering show-stopping bugs just hours before launch. Hear about the day Virgin fell apart, the mystery of the deadly red screen, and why he had to fake losing video game tournaments.
Contents:
00:00 - The Week's Retro News Stories
37:37 - Dave Isherwood Interview
Please visit our amazing sponsors and help to support the show:
Bitmap Books - https://www.bitmapbooks.com
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Get your Retro Hour merchandise: https://bit.ly/33OWBKd
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Show notes
Commodore 64 Ultimate Edition: https://www.commodore.net/
Rare Sega Genesis Re-Release: https://tinyurl.com/5n6ftw5a
Worms Forever Game Boy Mod: https://tinyurl.com/8j86zb7b
Beat ’Em Up Collection – QUByte Classics: https://tinyurl.com/mr4nuuxk
YouTuber Copyright Lawsuit: https://tinyurl.com/jbdjdmr5
This week, we’re joined by John from the awesome YouTube channel RetroBytes - a creator who dives into the obscure corners of computing history. From his childhood memories of a flaming Spectrum, to restoring Unix workstations, the beauty of operating systems that time forgot, and why Gopher might’ve beaten the web, if not for one fatal mistake.
RetroBytes on Youtube: https://www.youtube.com/@RetroBytesUK
Contents:
00:00 - The Week's Retro News Stories
40:03 - RetroBytes Interview
Please visit our amazing sponsors and help to support the show:
Bitmap Books - https://www.bitmapbooks.com
Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour
We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:
https://theretrohour.com/support/
https://www.patreon.com/retrohour
Join our Discord channel: https://discord.gg/GQw8qp8
Website: http://theretrohour.com
Facebook: https://www.facebook.com/theretrohour/
X: https://twitter.com/retrohouruk
Instagram: https://www.instagram.com/retrohouruk/
Bluesky: https://bsky.app/profile/theretrohour.com
Twitch: https://www.twitch.tv/theretrohour
Events:
The Amiga at 40: https://tinyurl.com/4wu2866h
NottsVGE: https://www.nottsvge.com/
RetroMessa: https://www.retromessa.no/
Show notes
Xbox Mass Lay Offs: https://tinyurl.com/47t45sum
New Jazz Mag: https://www.supercellphonegamer.com/
GameCube to Switch 2 Dock: https://tinyurl.com/5k32x59t
Flipping Good Game: https://tinyurl.com/bddecmvz
3D Print with Accuracy: https://tinyurl.com/37t6zwsz





Twenty minutes of talking before getting to the topic is way too long.
Be careful regarding Curve. The reviews have a lot of unhappy people losing money and feeling ignored by customer service.
Does the ad free version of this exclude the in-cast ads like Express VPN and Harry's fcking razors?
The first lockdown episode...man, I'm so far behind in this show...
Really great retro gaming podcast, I'd highly recommend if you are interested in learning more about retro gaming tech. 😄
One of these days I'll get around to watching that Black Mirror Netflix movie...not today, though.
Crash was not a C64 magazine, Dan. Crash was 100% Spectrum!
I don't remember their games so much but the cover art on Psygnosis games back then was unreal! All that beautiful Roger Dean artwork!!
I was never a fan of the Tomb Raider series but Nathan certainly makes it sound like it was something exciting. I just remember renting the first one and being bored.
Only recently heard of some controversy around Kieran, not sure what to make of it, regarding his writing credits as well as programming/developing games. Regardless, this was a good interview on Dan & Ravi's part.
UTAH SAINTS! U-U-U-UTAH SAINTS!
While I've not watched Black Mirror (or Bandersnatch) I'm aware of it, but what I didn't know was what a long and varied background Brooker comes from. this was a great interview, perfect for the 200th episode.
Didn't know there was TRH merch... definitely gotta get me a t-shirt!
Cleaning out the backlog of podcasts while cleaning up the apartment.
Great chat with Rare. without Golden Eye , there would have been no Call of Duty. Must have been great changing from ultimate 8bit games , to eventually 64bit.
Great interview! High quality as always by the Retro Hour guys. 🙂👍
Great podcast. Leans very much towards Amiga. It's a shame that there weren't any British computers around in the 80s......
The title of episode 145 was misleading: since this entire show is dedicated almost solely to the Sega perspective of the Genesis/Mega Drive era, I was incredibly disappointed 😥
Absolutely the best podcast for retro games. Excellent interviews from a wide range of guests. Brilliant reporting of the latest retro news. Perfect commuting Podcast at around an hour in length. Get subbed!