DiscoverThe Retro Hour (Retro Gaming Podcast)497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497
497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497

497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497

Update: 2025-09-12
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This week we welcome Nintendo legend Takaya Imamura, the visionary artist behind F-Zero, Star Fox, and Majora’s Mask. We hear some incredible stories from his three decades at Nintendo: from being interviewed by Shigeru Miyamoto, to creating Captain Falcon on a whim, to the wild one-year crunch that gave birth to Majora’s Mask. He reveals how a shrine in Kyoto inspired Fox McCloud, why Tingle was born out of pure exhaustion, and the surprising comic book roots of his latest project Omega Six.  This chat was recorded live at Retromessa in Norway.



Contents:



00:00 - The Week's Retro News Stories 

44:22 - Takaya Imamura Interview



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Show notes



Dreamcast Wireless Controller: https://tinyurl.com/yzr5kwdx

Fallout 1 3D: https://tinyurl.com/476fu3b4

Vectrex Mini Updates: https://tinyurl.com/3hs2sphw

Limited Run FMV Games: https://tinyurl.com/yc23t2fu

Clive Sinclair Comedy: https://tinyurl.com/56s3hyhr

Wolfhound Trailer: https://youtu.be/bBVXgchDEXk
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497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497

497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497

The Retro Hour (Retro Gaming Podcast)