DiscoverThe 8-Bit & Retro Podcast014 - Super Mario Bros., Framerule, Kosmic
014 - Super Mario Bros., Framerule, Kosmic

014 - Super Mario Bros., Framerule, Kosmic

Update: 2020-07-27
Share

Description


This episode's topic is frame rule. We attempt to dissect this dense, often misunderstood topic as it pertains to games like Super Mario Bros and Castlevania.

Our guest this episode is Kosmic, world record holder of one of the most competitive and optimized games in retro speedrunning, Super Mario Bros. We further discuss the topic of frame rule with him and pick his brain on the ridiculously precise inputs and tricks that made his record possible. We also talk to him about other games that he runs outside of the mario franchise.

We did our best to explain frame rule, but it's a very difficult topic to get across verbally. Below are some links that do a great job of making frame rule clearly understandable.

Bismuth (Explanation Video): https://www.youtube.com/watch?v=4CgC2g43smA

2Snek (Castlevania Frame Rule Explanation):
https://www.youtube.com/watch?v=4LF4SJCyWDc


8-Bit Steve

FB: https://www.facebook.com/8bitsteve/

Twitter: https://twitter.com/EightBitSteve

Website: https://www.8bitsteve.com/

 
The Retro Runner

Twitch: https://www.twitch.tv/theretrorunner

Twitter: https:www.twitter.com/retro_runner

FB: https://www.facebook.com/theretrorunner

 

Kosmic

Twitch: https://www.twitch.tv/kosmic

SRC: https://www.speedrun.com/user/Kosmic

Twitter: https://twitter.com/Kosmicd12

Comments 
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

014 - Super Mario Bros., Framerule, Kosmic

014 - Super Mario Bros., Framerule, Kosmic

8-Bit Steve