079: How to Make a Good Game Bad
Update: 2024-07-01
Description
Game:
- Big Picture: Poor communication, taking control from player
- Unskippable filler content/cutscenes
- Bad default controls
- Horrible marketing
- Constant waiting
- Removing interaction indicators
- Examples: Skyrim, Celeste, Breath of the Wild
Develop:
- Communicate clearly
- Have multiple people test it
- Don't make assumptions about player mindset
- Don't waste people's time
Repeat:
- How could you ruin your favorite game?
- How could you fix a game with one fatal flaw?
- Some weeks, you don't need a tip.
Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
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