DiscoverGameDev Loadout | A Game Developer Podcast104 The Decision to Finally Go Full-Time Indie with Nathan Hamley
104 The Decision to Finally Go Full-Time Indie with Nathan Hamley

104 The Decision to Finally Go Full-Time Indie with Nathan Hamley

Update: 2019-11-18
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Description

Nathan Hamley is the artist and designer at Sick Chicken Studios, creator of point and click adventure game Guard Duty. Nathan has been involved in game development as a hobbyist since the mid 2000's, making the step to full time development in 2017 whilst working on his first commercial game Guard Duty. Currently freelancing as a pixel artist on various game projects whilst working through pre-production for his next personal project.

You will learn:

  1. How to create a point and click adventure game.
  2. Why you need to go to game jams and conference. You need to engage with fans, build rapport, get their contact information, and constantly be in communication.
  3. The reasons why Nathan went full-time indie.

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For show notes and connect with the guest, please visit gamedevloadout.com/104

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104 The Decision to Finally Go Full-Time Indie with Nathan Hamley

104 The Decision to Finally Go Full-Time Indie with Nathan Hamley

The HP Video Game Podcast Network