DiscoverThe Eldritch Lorecast#152. Why Every TTRPG Should Be Publicly Developed
#152. Why Every TTRPG Should Be Publicly Developed

#152. Why Every TTRPG Should Be Publicly Developed

Update: 2024-08-28
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Description

James Introcaso from MCDM joins us to talk Draw Steel and whether developing games publicly make for better TTRPG's? D&D Beyond and Paizo both walk back unpopular policies, and can RPG's have purely storytelling rules without dice?




Email your questions to podcast@ghostfiregaming.com




Ben: @TheBenByrne


James: @JamesJHaeck


Shawn: @shawnmerwin


Big Jimbo: @JamesIntrocaso




Editor: @ZsDante




Topics:


00:00 - Intro


02:50 - Developing Draw Steel


18:18 - D&D Beyond updates


29:52 - Paizo licensing


32:17 - Cosmere breaking records


40:03 - Mighty Nein series


48:07 - Purely narrative mechanics

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#152. Why Every TTRPG Should Be Publicly Developed

#152. Why Every TTRPG Should Be Publicly Developed

Ghostfire Gaming