DiscoverGaming In The Wild - Video Game Reviews202: Interview - Ultros Dev Hugo Bille, On Making The First Gardenvania
202: Interview - Ultros Dev Hugo Bille, On Making The First Gardenvania

202: Interview - Ultros Dev Hugo Bille, On Making The First Gardenvania

Update: 2024-03-01
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This week's show is an interview with Hugo Bille from Hadoque, the developers of Ultros. We talked about video game ecosystems, Metroidvania design tricks, audacious gardening mechanics, and lots more.
And a big thank you to the show’s latest patrons, ScheiGuy and NikolaiAtKnight, If you'd like to join them in supporting the show on Patreon, you can do so from $1 per month at http://patreon.com/gaminginthewild. Patrons get access to a catalogue of bonus episodes, and an invite to the show’s Discord community.
You can also say hi on Twitter, Instagram, YouTube and Twitch - find all the links at http://gaminginthewild.com.
Check out this Steam curator page made by podcast supporter DovetailTrue to see if Steam games you're browsing come pod-approved! https://store.steampowered.com/curator/43457463-Gaming-in-the-Wild-%2528unofficial%2529/  
Thanks for listening!
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202: Interview - Ultros Dev Hugo Bille, On Making The First Gardenvania

202: Interview - Ultros Dev Hugo Bille, On Making The First Gardenvania

John Rogers