DiscoverBehind Massive Screens - a Game Development Podcast#25 - Designing the Immersive World in Avatar: Frontiers of Pandora
#25 - Designing the Immersive World in Avatar: Frontiers of Pandora

#25 - Designing the Immersive World in Avatar: Frontiers of Pandora

Update: 2024-07-03
Share

Description

In this episode of Behind Massive Screens, Petter and Dóri meet Mikhail Greuli, Associate Art Director on Avatar: Frontiers of Pandora and Kunal Luthra, Lead Technical Artist on Avatar: Frontiers of Pandora.
Hear about their roles, how they got to where they are today, and of course what it was like to create the immersive world of Pandora – as we deep-dive into the creation of biomes, scattering systems, shaders, destruction of plants, pollution systems, and so much more.
Comments 
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

#25 - Designing the Immersive World in Avatar: Frontiers of Pandora

#25 - Designing the Immersive World in Avatar: Frontiers of Pandora

Massive Entertainment - a Ubisoft Studio