DiscoverGaming In The Wild - Video Game Reviews250: Kentucky Route Zero - Act IV
250: Kentucky Route Zero - Act IV

250: Kentucky Route Zero - Act IV

Update: 2025-03-31
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Act IV of KRZ takes the form of an epic river journey that feels like the centrepiece of the game. It's a voyage down the Echo River aboard the Mucky Mammoth, with the player no longer behind the wheel. We drift between the various members of our ragtag group, deepening our understanding of Ezra, Will, Junebug & Johnny, Shannon, and the ailing Conway, who seems to be losing his grip on the world.

As per this play along series, the pod is sprinkled with comments from patrons, pals, and listeners: thanks to Dovetail, Lenka, Zanem, Ray, Skogstokig, and Dave for chipping in. Y'all outdid yourselves in the act.

You can join this playthrough (and future ones like it) at ⁠http://patreon.com/gaminginthewild⁠. You also get 15 patron bonus episodes, an invite to the Discord community, and the warm feeling of knowing you're supporting me in making this podcast.

I'm away from my home studio for a couple of weeks starting tomorrow, but there's some Gaming In The Wild scheduled for YouTube later this week: http://youtube.com/gaminginthewild.

And I'll be posting on social media from the road: ⁠http://gaminginthewild.com⁠.

Thanks for listening, back soon!

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250: Kentucky Route Zero - Act IV

250: Kentucky Route Zero - Act IV

John Rogers