DiscoverMerge Conflict484: Designing for Liquid Glass
484: Designing for Liquid Glass

484: Designing for Liquid Glass

Update: 2025-10-13
Share

Description

We are all in on macOS 26 and iOS 26 which means it is all liquid glass. But how do you actually design for it? What compromises do you have to make and how do you test backwards compatibility?



Follow Us





⭐⭐ Review Us ⭐⭐



Machine transcription available on http://mergeconflict.fm

Support Merge Conflict

Comments 
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

484: Designing for Liquid Glass

484: Designing for Liquid Glass

soundbite.fm