DiscoverThe VFX Process#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine
#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine

#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine

Update: 2024-12-19
Share

Description

In this episode, VFX artist MX Bell takes us behind the scenes of his incredible work as a VFX art director on Deadpool and Wolverine! Working alongside acclaimed director Shawn Levy and visionary production designer Raymond Chang, Martin utilised the power of Unreal Engine to revolutionise the creative process.


We explore how Unreal Engine helped visualise the stunning sets of Deadpool and Wolverine, turning ambitious ideas into cinematic reality. Learn how MX Bell collaborated with the team to bring their concepts to life, pushing the boundaries of technology and storytelling. Whether you’re a fan of VFX, Unreal Engine, or the Marvel universe, this is an episode you won’t want to miss!


The VFX Process Podcast #55

Getting Intimate With Your Industry!


Accompanying media:

Support GIBLETS: click here

Connect With MX Bell click here

For the video podcast: click here

Comments 
In Channel
loading
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine

#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine

Bigtooth Studios