DiscoverThe Last Standee90: Deep Learning (Compile, Dune: Imperium, Hive, WH40K Combat Patrol)
90: Deep Learning (Compile, Dune: Imperium, Hive, WH40K Combat Patrol)

90: Deep Learning (Compile, Dune: Imperium, Hive, WH40K Combat Patrol)

Update: 2024-09-01
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Welcome to Episode 90 of The Last Standee Podcast!
How are you, fellas? Refreshed from vacations? Tired from their lack thereof? Meh, as usual? (seriously, let's set the bar a bit higher than "meh")

GenCon has come and gone, "closing" 2024 as far as releases that will be honestly reviewed for this year will go. Essen SPIEL is behind the corner, and a new year's worth of new releases is elbowing its way in (I mean, we'll have Unmatched Ninja Turtles!), but let's do things properly.

This Standee Catch-up brings a bit of news from later this August along with tidbits from our gaming lives, and after that it's Alessio talking about Compile from GTG, a surprisingly very good 1v1 card game presented at GenCon out of the blue. Next comes Audrey with her impressions about Dune: Imperium, the mix of deckbuilding and worker placement you didn't know you needed in your life. Finally, to follow up with the AI-contingent theme, there's Cara with Hive (I know, right?) and Warhammer 40000: Combat Patrol.
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90: Deep Learning (Compile, Dune: Imperium, Hive, WH40K Combat Patrol)

90: Deep Learning (Compile, Dune: Imperium, Hive, WH40K Combat Patrol)

The Last Standee Team