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Accessibility in Game Design

Accessibility in Game Design

Update: 2022-07-08
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Designing for accessibility can increase the reach and audience of games. But how hard is it, and where do we start? Greg Lobanov, lead developer on Chicory: A Colorful Tale, talks with us about wet sounds, boss fights, and colorblindness, and how designing for accessibility improves a game's overall design.

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Accessibility in Game Design

Accessibility in Game Design

Game Dev Dialogs