DiscoverThe People I Play WithAdam McConnaughey On Shine A Light
Adam McConnaughey On Shine A Light

Adam McConnaughey On Shine A Light

Update: 2025-05-15
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Description

In which Adam and I discuss:



  • Vibing with other players.

  • Fighting contrarian impulses in play.

  • Aggressively casual creative prompts.

  • The value of time flow interruptions.

  • Backdoor GMing a GMless game.

  • Deliberate vs. informal scene framing.

  • Game structure as religious observance.

  • What does it mean to cope with death?

  • Death as resolution point vs. transformative moment.

  • Less literal implementations of source inspiration.

  • The joys of play variety.


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Adam McConnaughey On Shine A Light

Adam McConnaughey On Shine A Light