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Atomic Legacies & Gamifying World Crises

Atomic Legacies & Gamifying World Crises

Update: 2025-12-10
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In summer 2025, the world marked the 80th anniversary of the atomic bombings of Hiroshima and Nagasaki. Dr Tim Peacock returns to the podcast for an episode reflecting on the legacy of the bombings; from their immediate impact on Japan and the growth of nuclear culture in the US, to international relations and nuclear diplomacy in the decades after.  


In the second half of the episode, Dr Peacock shares two games he has developed in the UofG Games & Gaming Lab which are centred around global nuclear and humanitarian crises: Dial N for Nuclear and HOPE AGE. Listen to find out how these games challenge players, as well as HOPE AGE’s impact when it was played by delegates at the United Nations earlier this year.  



Learn more about Dr Tim Peacock & his research

Follow Dr Tim Peacock on X and Bluesky: @DrTimPeacock and @drtimpeacock.bsky.social

Read Dr Peacock’s articles for The Conversation UK on Godzilla and the cinematic legacies of the first nuclear tests, Oppenheimer, and  Eisenhower’s Atoms for Peace speech.


Discover the UofG Games & Gaming Lab

Follow the UofG Games & Gaming Lab on X and Bluesky: @UofGGamesLab and @uofggameslab.bsky.social


Explore research in the Scottish Centre for War Studies & Conflict Archaeology

Follow the Scottish Centre for War Studies & Conflict Archaeology on X and Bluesky: @UofGWarStudies and @uofgwarstudies.bsky.social


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Atomic Legacies & Gamifying World Crises

Atomic Legacies & Gamifying World Crises