CCG Chronicles #11 - Designing systems without fetishes, the frame, and cups
Update: 2025-12-03
Description
During the CCG I had a long conversation with Pekko Koskinen and Michael Zargham about systems design, avoiding fetishizing objectivity when designing systems, and cups and spoons. It was an extremely cerebral discussion!Pekko Koskinen is a game designer, artist and developer specialized in gamifica....
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