DiscoverDesigner NotesDesigner Notes 88: Caroline Marchal - Part 2
Designer Notes 88: Caroline Marchal - Part 2

Designer Notes 88: Caroline Marchal - Part 2

Update: 2025-05-17
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In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss how much a narrative game should acknowledge that it is a game, if a 50/50 player split for a binary choice is desirable, and whether you are in the shower or under the shower. This episode was recorded on September 6, 2024.
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Designer Notes 88: Caroline Marchal - Part 2

Designer Notes 88: Caroline Marchal - Part 2

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