DiscoverStar Trek Adventures: Continuing ConversationsDesigning Dramatic Stories - Part Two
Designing Dramatic Stories - Part Two

Designing Dramatic Stories - Part Two

Update: 2025-07-11
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In Part 2 of their RPG storytelling series, Michael Dismuke and Josh Allen dive into raising the stakes, designing Act Two’s pivotal low point, resolving major conflicts, and using foreshadowing to set up future adventures. They also share bonus tips for refining your RPG narratives.


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Designing Dramatic Stories - Part Two

Designing Dramatic Stories - Part Two

Studio Tembo