DiscoverReality Escape Pod - Escape Rooms & Immersive GamesDesigning For Flow & Adaptive Difficulty
Designing For Flow & Adaptive Difficulty

Designing For Flow & Adaptive Difficulty

Update: 2024-11-25
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Curtis Ratliff and Derek Townsley join us again for more discussion about The Escape Ventures. They share an absolutely outrageous escape room story. We talk more about game stores and the importance of inclusivity. David gives an argument against longer games and escape rooms. We also get into some of the regional differences between the Orlando and Los Angeles scene. in terms of escape room culture and design.


In this clip, we talk about the Escape Venture's design philosophy on puzzle flow and adaptive difficulty.


If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off-season.

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Designing For Flow & Adaptive Difficulty

Designing For Flow & Adaptive Difficulty

David Spira & Peih-Gee Law