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Enemy in Shadows: A Critical Review

Enemy in Shadows: A Critical Review

Update: 2025-08-22
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What happens when a beloved classic gets reimagined three decades later? That's the question at the heart of my deep dive into Enemy in Shadows, Cubicle 7's director's cut of the legendary Enemy Within campaign for Warhammer Fantasy Roleplay.

As someone who first attempted to run this campaign as a 12-year-old back in 1988, this review comes from a place of both nostalgia and critical analysis. The original Shadows Over Bugenhaven was brilliant but chaotically organized – I spent half my time frantically flipping through pages, hunting for crucial information while my players waited. This new edition promises to maintain the brilliance while fixing those organizational nightmares.

The production values are gorgeous, with artwork that perfectly captures the grim darkness of the Warhammer world. The adventure structure has been significantly improved, and the story is refreshingly honest and properly Warhammer.

However, the book isn't without flaws. The "Grognard boxes" are problematic and the lack of a clear campaign vision is concerning.

So, how does the book fare?  Tune in to find out!

Have you experienced The Enemy Within? We'd love to hear your thoughts on how this classic shaped your gaming experience!

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HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
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Enemy in Shadows: A Critical Review

Enemy in Shadows: A Critical Review

Iain Wilson