DiscoverThe Dialog BoxEp. 116 Designing Highly Systemic Games With Narrative /w Tom Francis
Ep. 116 Designing Highly Systemic Games With Narrative /w Tom Francis

Ep. 116 Designing Highly Systemic Games With Narrative /w Tom Francis

Update: 2021-04-15
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This week Tom Francis outlines the difficult decisions he has made while developing Tactical Breach Wizards, and why he made them. We also talk about what he learned designing hit indie games Gunpoint and Heat Signature. Afterwards we are joined by accomplished game writers Matt Seiji Burns and Karla Zimonja for a roundtable conversation about writing and VO in indie games.
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Ep. 116 Designing Highly Systemic Games With Narrative /w Tom Francis

Ep. 116 Designing Highly Systemic Games With Narrative /w Tom Francis

Gwen Frey and Chris Slight