DiscoverThe Insert Credit ShowEp. 406 - Sextuple A, with Esper Quinn
Ep. 406 - Sextuple A, with Esper Quinn

Ep. 406 - Sextuple A, with Esper Quinn

Update: 2025-09-15
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Podcast Editor and Game Industry Analyst Esper Quinn joins the panel to cover why Silksong’s price doesn’t matter, what the A’s in AAAAA-Game stand for, and the Loudness War. Hosted by Alex Jaffe, with Frank Cifaldi, Ash Parrish, Brandon Sheffield, and Esper Quinn. Edited by Esper Quinn, original music by Kurt Feldman.


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SHOW NOTES:



1: Ash Parrish asks: Frank, have you gotten to the ladder in Snake Eater? (06:34 )



2: What is the hardest console, currently and historically, to develop video games for? (10:54 )



3: What is the most common thing to change in a video game’s first sequel? (16:47 )



4: What do each of the A’s in Quintuple A stand for? (22:01 )



5: Anonymous asks, why do so few indie games share their price before launch? (28:17 )



6: What is the main reason someone will buy a video game? (34:51 )



LIGHTNING ROUND: Clown Car (42:30 )


Recommendations and Outro (48:51 ):



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Ep. 406 - Sextuple A, with Esper Quinn

Ep. 406 - Sextuple A, with Esper Quinn