Episode 15 - Florent Guillaume (Assassin's Creed, Tell Me Why)
Update: 2022-02-06
Description
I had the pleasure of chatting with Florent Guillaume, creative director of Dontnod entertainment, about how the games we play as a child shape our imagination (and his original childhood plans for a sequel to The Legend of Zelda!), the role of a level designer in shaping the narrative of a game and his work on many of Dontnod's important games, along with how the company can help improve things in the current gaming world.
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