DiscoverSpill The TeaEpisode 4: Anime and Disney
Episode 4: Anime and Disney

Episode 4: Anime and Disney

Update: 2024-08-13
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In this episode, Lara shares with Brigitta what she learned about Anime and its connection to Disney. They also discuss US, UK, and Japanese copyright.


 


Produced by Brigitta Shannon Rose


Researched by Lara Moebs


Background music - Jazzy-banger


Music by Joystock - https://www.joystock.org


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Full resources also available on our website


Resources from Disney and Anime



  1. History of Anime Industry

    1. From the English Wikipedia – which is one of the better resources for pop culture groupings (like anime and comics)  in America and English speaking world : https://en.wikipedia.org/wiki/History_of_anime

    2. From the Japanese side: https://www.nippon.com/en/features/h00043/

      1. Japan's first animated productions were war training films and propaganda for WWII

      2. Post WWII – wanted to know how to continue using the industry in peace time. Saw Disney being successful, so invited Disney over to assist with transition. Thus a new art form was born.



    3. Some specific American influences discussed in a paper by a Univerity of Michigan paper” https://public.websites.umich.edu/~wewantas/amoreena/ameranime.html

    4. Some numbers about the industry: https://www.statista.com/topics/7495/anime-industry-in-japan/

    5. A few of the well-known Anime studios:

      1. Namco  - now known as Bandai Namco (https://en.wikipedia.org/wiki/Namco )

      2. Toei Animation - https://en.wikipedia.org/wiki/Toei_Animation 

      3. Ghibli - best known for work with Disney (https://en.wikipedia.org/wiki/Studio_Ghibli) under the auspices of Hayao Miyazaki






 



  1. Anime and Product placement/toys – inherent blend of story, art, and product

    1. Kawii culture gave Hello Kitty – one of the earliest, most pervasive examples of this: https://zenpop.jp/en/blog/post/5231/the-history-of-hello-kitty

    2. Examples of Anime that wouldn't exist without product placement: https://www.cbr.com/anime-only-exist-product-placement/

    3. Note all of the Anime that are linked with toys (for both genders):

      1. Pokemon (collectible card game, manga, computer game, toys, stuffed animals, live-action movie, etc.)

      2. Yu Gi Oh (collectible card game, manga)

      3. Transformers (toys, movie franchise)

      4. Bakugan (toys)



    4. Other major Anime names (that lots of Americans know):

      1. Naruto (anime covers main character as child, teen, and married adult/father)

      2. One Piece (the never-ending anime, also has live-action spin off)



    5. So popular (such a good marketing idea) that America has gotten on the bandwagon: https://fox59.com/news/national-world/wcdonalds-mcdonalds-creates-anime-inspired-fast-food-experience/




 



  1. Categories of Anime – a couple of what seem to be the most popular

    1. Major inspiration comes from more than toy industry (Hasbro has done an amazing job, but there are other inspiration sources out there, including manga (the drawn text books that are incredibly popular) one listing includes: https://en.wikipedia.org/w/index.php?title=Category:Anime_series_based_on_manga&from=0 

    2. Numerous but many for topic as well as age – Some of the conversation about the reasons for and behind the scenes of included at https://en.wikipedia.org/wiki/Pok%C3%A9mon#Legacy_and_influences 

    3. Monster Collector(s)

      1. Pokemon (ironically, created to appeal to boys as a response to the Tamagotchi (digital pet) craze that was considered to be a “girl” toy)

      2. Digimon

      3. Monster Rancher

      4. MonColle Knights (Monster Collector Knights)

      5. YoKai  (collected via a “watch”)

      6. Yu Gi Oh (collected via card game rather than miniaturizing independent living creatures)



    4. GunDam (giant robot, frequently assembled by 5 separate robots combining)

      1. Voltron

      2. G- Force ( G-elements Formation)

      3. Power Rangers (live action – not anime as such)

      4. GurranLagan

      5. Geneon

      6. Transformers






 



  1. Anime and Intellectual Property – All of the seeming duplication leads to questions about intellectual property rights and copyright infringement

    1. https://www.linkedin.com/pulse/animation-ip-explained-important-points#:~:text=Animation%20IP%20refers%20to%20the,can%20benefit%20from%20their%20creations. - this is American Animation and Intellectual Property Info

    2. https://baianat-ip.com.sa/intellectual-property-rights-law-in-japan/#:~:text=In%20Japan%2C%20intellectual%20property%20(IP,the%20Unfair%20Competition%20Prevention%20Act. - Japanese position on intellectual property – comes down to need to prove and demand a cease duplication 

    3. S
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Episode 4: Anime and Disney

Episode 4: Anime and Disney

Brigitta Rose and Lara Moebs