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Fighting Games, But Not That Kind

Fighting Games, But Not That Kind

Update: 2021-12-22
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Description

This week, we use one of Chris' growing passions to do a thorough overview of how principles of fight choreography and stunt design influence the kinds of games we play. From over the top to highly grounded, the way that games present their violence to the player does a lot of heavy lifting.

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Fighting Games, But Not That Kind

Fighting Games, But Not That Kind

The HP Video Game Podcast Network